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    Форум » Old Computers\Старые Компьютеры » Commodore Amiga » Commodore Amiga, Information\ Commodore Amiga, Информация (Commodore Amiga, Information\ Commodore Amiga, Информация)
    Commodore Amiga, Information\ Commodore Amiga, Информация
    IgorДата: Среда, 03.01.2024, 19:29 | Сообщение # 1
    Admin
    Группа: Администраторы
    Сообщений: 1159
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    1.:
    Commodore Amiga, Information\Commodore Amiga, Информация:

    Commodore Amiga, Wikipedia:
    https://en.wikipedia.org/wiki/Amiga

    Commodore Amiga, Википедия:
    https://ru.wikipedia.org/wiki/Sharp_X68000

    Amiga Disk File
    https://en.wikipedia.org/wiki/Amiga_Disk_File


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Воскресенье, 07.01.2024, 16:48
     
    IgorДата: Воскресенье, 03.03.2024, 10:52 | Сообщение # 71
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    35.: 02.03.2024:
    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 35, 64(02.03.2024):
    Скучный, Длительный, Медленный Стрим - Тягомотина... Чтение, Просмотр Видео-Уроков, Вникание, Освоение, Поэтапный, Пошаговый Разбор+Тесты...
    Igor Petrovich\Sugo77(26.01.2023):
    Сегодня 26.01.2024, Попытаюсь Впервые Накатить - Установить AmigaOS 4.1 С Нуля, Хотя Бы Попытаюсь, Начну, А Уж Что Получится - Не Получится, Покажет Время...
    Сегодня Сложный Стрим Без Чатов. Осваиваю Commodore Amiga - С Нуля, А Это - Сложно...
    Поэтому, Чтобы Не Отвлекаться И Не Сбиваться С Мыслей - Чаты Отключены...
    https://www.youtube.com/watch?v=czgtV4OeAXc&ab_channel=IgorPetrovich

    https://rutube.ru/video/cfe9b9a58e7ea5a2d2253cb4802c1775/

    Sharp x68000, List Of Games\Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/87-297-1#1674

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/88-300-1

    #Simulators #Trains #OBSStudio #OBS #SharpX68000 #VisualShell #VisualShellSXWindow #SXWindow #XM6TypeG #xm6g #XM6Pro68k #CommodoreAmiga #Workbench #AmigaOS #winuae #Mednafen #MedGuiR #VideoGames #Games #Fightings #SailorMoon #SailorMercury #SailorVenus #SailorMars #美少女戦士セーラームーン #セーラーマーキュリー #PlayerVersusPlayer #PvP #Tourneys #Tournaments #MUGEN #Ikemen #IkemenGo #IkemenGoPlus #IkemenPlusUltra #IkemenGoPlusUltra #IkemenGoPlusUltimate #Winmuge #IMT(Blue)Winmugen #Characters #SamuraiSpirits #SamuraiShodown #Nakoruru #Rimururu #Genjuro #GenjuroKibagami #Rera #Ukyo #UkyoTachibana #Haohmaru #HattoriHanzo #NintendoEntertainmentSystem #Famicom #Dendy #TMNT #TMNT3TheManhattanProject #TeenageMutantNinjaTurtlesIIITheManhattanProject #Battletoads #BruceLee #JackieChan #JetLi #WongFeiHung #KungFu #WuShu #AikiDo #KarateDo #JeetKuneDo #TaiChi #FeiLong #ChuckNorris #IgorPetrovich #Sugo77 #Tests #Tyumen #Тюмень #Тесты

    Финансово Поддержать Видео-Канал Видео-Блогера, Видео-Обзорщика, Стримера, Тестера, И Видео-Нарезчика Игоря Петровича\Igor Petrovich...(Подчёркиваю, Именно Видео-Канал Igor Petrovich, За Небольшой, Но Тоже Труд, И Вложенное Время В Работу В Интернете, И В Общий Вклад В Просвещение, И В Развлечение Масс):
    Donates, Добровольные Пожертвования(Донаты):
    1.: https://www.donationalerts.com/c/igor_petrovich
    2.: https://donatepay.ru/don/IgorPetrovich
    3.: https://streamlabs.com/IgorPetrovich77/tip
    4.: https://www.paypal.me/igorpetrovichsugo77
    Мои-Электронные Кошельки В Интернете\My Electronic Wallets In Internet:
    WebMoney:
    My purses\Мои кошельки:
    1.: WMZ\American Dollars\Американские Доллары\$: Z201465753694
    2.: WME\Euro\Евро\€: E248308780087
    http://www.webmoney.ru/
    http://www.wmtransfer.com/
    Money.Yandex\Яндекс.Деньги:
    My purses\Мои кошельки:
    1.: 41001248224554
    https://yoomoney.ru/

    Всем спасибо за внимание, и до свидания, следующий стрим, как обычно, только по возможности, если долго не будет стримов, значит не было возможности, или сил, настроения, желания...

    Igor Petrovich\Sugo77(От 03.03.2024):
    Вся Хронология Моего Ознакомления И Моих Работ С Commodore Amiga, От И До: Чтение, Изучение, Получение Для Меня Новой Информации, Знаний, Опыта, Вникание, Понимание, Тестирования, Удачи-Не Удачи-Удачи, Успешные-Не Успешные-Успешные Запуски, Тесты... В Общем Целая История С Огромной Информацией, И Кучей Полезных - Источников, Ссылок, Видео-Уроков, Софта, Файлов, Программ, Утилит, Драйверов, Видео-Игр, И Прочего Связанного С Компьютерами Commodore Amiga:
    От(03.01.2024): https://narutoandothers.ucoz.ru/forum/88-299-1713-16-1705346299 - До(03.03.2024): https://narutoandothers.ucoz.ru/forum/88-299-8

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    2 мар в 17:34
    https://vk.com/gamesfightingsanime?w=wall-203080597_1007
    https://vk.com/gamesfightingsanime?w=wall-203080597_74

    2 мар в 22:21
    Igor Petrovich 
    amiga powerpc.library v14
    https://www.google.ru/search?....gws-wiz

    3 мар в 0:03
    Igor Petrovich 
    dev/c/minigl.lha
    https://aminet.net/package/dev/c/minigl
    dev/c/minigl_data.lha
    https://aminet.net/package/dev/c/minigl_data


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Воскресенье, 17.03.2024, 00:12
     
    IgorДата: Воскресенье, 03.03.2024, 19:51 | Сообщение # 72
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    36.: 03.03.2024:
    Part 1\3:
    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 36, 65(03.03.2024):
    Скучный, Длительный, Медленный Стрим - Тягомотина... Чтение, Просмотр Видео-Уроков, Вникание, Освоение, Поэтапный, Пошаговый Разбор+Тесты...
    Igor Petrovich\Sugo77(26.01.2023):
    Сегодня 26.01.2024, Попытаюсь Впервые Накатить - Установить AmigaOS 4.1 С Нуля, Хотя Бы Попытаюсь, Начну, А Уж Что Получится - Не Получится, Покажет Время...
    Сегодня Сложный Стрим Без Чатов. Осваиваю Commodore Amiga - С Нуля, А Это - Сложно...
    Поэтому, Чтобы Не Отвлекаться И Не Сбиваться С Мыслей - Чаты Отключены...
    https://www.youtube.com/watch?v=jm-jUUwhNMs&ab_channel=IgorPetrovich

    https://rutube.ru/video/9e839b9ad876c9ca1a24ad1250a6d970/

    Sharp x68000, List Of Games\Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/87-297-1#1674

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/88-300-1

    #Simulators #Trains #OBSStudio #OBS #SharpX68000 #VisualShell #VisualShellSXWindow #SXWindow #XM6TypeG #xm6g #XM6Pro68k #CommodoreAmiga #Workbench #AmigaOS #winuae #Mednafen #MedGuiR #VideoGames #Games #Fightings #SailorMoon #SailorMercury #SailorVenus #SailorMars #美少女戦士セーラームーン #セーラーマーキュリー #PlayerVersusPlayer #PvP #Tourneys #Tournaments #MUGEN #Ikemen #IkemenGo #IkemenGoPlus #IkemenPlusUltra #IkemenGoPlusUltra #IkemenGoPlusUltimate #Winmuge #IMT(Blue)Winmugen #Characters #SamuraiSpirits #SamuraiShodown #Nakoruru #Rimururu #Genjuro #GenjuroKibagami #Rera #Ukyo #UkyoTachibana #Haohmaru #HattoriHanzo #NintendoEntertainmentSystem #Famicom #Dendy #TMNT #TMNT3TheManhattanProject #TeenageMutantNinjaTurtlesIIITheManhattanProject #Battletoads #BruceLee #JackieChan #JetLi #WongFeiHung #KungFu #WuShu #AikiDo #KarateDo #JeetKuneDo #TaiChi #FeiLong #ChuckNorris #IgorPetrovich #Sugo77 #Tests #Tyumen #Тюмень #Тесты

    Финансово Поддержать Видео-Канал Видео-Блогера, Видео-Обзорщика, Стримера, Тестера, И Видео-Нарезчика Игоря Петровича\Igor Petrovich...(Подчёркиваю, Именно Видео-Канал Igor Petrovich, За Небольшой, Но Тоже Труд, И Вложенное Время В Работу В Интернете, И В Общий Вклад В Просвещение, И В Развлечение Масс):
    Donates, Добровольные Пожертвования(Донаты):
    1.: https://www.donationalerts.com/c/igor_petrovich
    2.: https://donatepay.ru/don/IgorPetrovich
    3.: https://streamlabs.com/IgorPetrovich77/tip
    4.: https://www.paypal.me/igorpetrovichsugo77
    Мои-Электронные Кошельки В Интернете\My Electronic Wallets In Internet:
    WebMoney:
    My purses\Мои кошельки:
    1.: WMZ\American Dollars\Американские Доллары\$: Z201465753694
    2.: WME\Euro\Евро\€: E248308780087
    http://www.webmoney.ru/
    http://www.wmtransfer.com/
    Money.Yandex\Яндекс.Деньги:
    My purses\Мои кошельки:
    1.: 41001248224554
    https://yoomoney.ru/

    Всем спасибо за внимание, и до свидания, следующий стрим, как обычно, только по возможности, если долго не будет стримов, значит не было возможности, или сил, настроения, желания...

    Igor Petrovich\Sugo77(От 03.03.2024):
    Вся Хронология Моего Ознакомления И Моих Работ С Commodore Amiga, От И До: Чтение, Изучение, Получение Для Меня Новой Информации, Знаний, Опыта, Вникание, Понимание, Тестирования, Удачи-Не Удачи-Удачи, Успешные-Не Успешные-Успешные Запуски, Тесты... В Общем Целая История С Огромной Информацией, И Кучей Полезных - Источников, Ссылок, Видео-Уроков, Софта, Файлов, Программ, Утилит, Драйверов, Видео-Игр, И Прочего Связанного С Компьютерами Commodore Amiga:
    От(03.01.2024): https://narutoandothers.ucoz.ru/forum/88-299-1713-16-1705346299 - До(03.03.2024): https://narutoandothers.ucoz.ru/forum/88-299-8

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    3 мар в 15:30
    https://vk.com/gamesfightingsanime?w=wall-203080597_1014
    https://vk.com/gamesfightingsanime?w=wall-203080597_74

    3 мар в 16:27
    Igor Petrovich 
    Half Done!...
    Шестерёнка В 3D Запустилась!

    3 мар в 16:42
    Igor Petrovich 
    Igor Petrovich\Sugo77(03.03.2024):
    Full Done!
    After Many\A Lot Of Days-Streams VideoGame In 3D - glSokoban 3D In AmigaOS 3.9 Already, Successfully Installed, Runned And Tested!

    3 мар в 16:53
    Igor Petrovich 
    http://thellier.free.fr/Wazp3D.htm
    3D VideoGames, AmigaOS 3.9:
    1.: BeastieWorker
    http://thellier.free.fr/Wazp3D_beastie.png

    game/think/BeastieWorker_68k.lha
    http://aminet.net/package/game/think/BeastieWorker_68k
    2.: GLtron works now perfectly with the new "Simu. Perspective" ? "Use ColoringGL" options
    3.: UnderWater
    4.: (GL) 117 is a flight simulator that works 95% with Wazp3D
    5.: glSokoban ( from the Warp3D MiniGL package) a boring game but very playable with Wazp3D (need a big stack value)
    6.: AlyBox works and is playable inside WinUAE/Wazp3D
    7.: WarpTest the official Demo from Warp3D package ( perspective correction ? coloring)
    8.: Enforce demo works again in beta 49
    9.: StorrmMesaDemos like Atlantis works in beta38 (+AntialiasScreen + perspective)
    10.: "Tales of Tamar"'s 3D Map (not publicly available) works (no fog)

    3D VideoGames, AmigaOS 4.1:
    1.: OS4: Cube, AmiDark engine, Feather demo, TuxKart, GlGlobe, Glsmoke, etc.. Works but very very slowly :-/
    game/board/Cube4.lha
    http://aminet.net/package/game/board/Cube4
    2.: Tiltnrolldemo
    http://os4depot.net/?functi....#4014_1
    http://os4depot.net/filedata/snapshot/4014_1_snap.jpg

    3.: SopoBlockOS4
    game/think/SopoBlockOS4.lha
    http://aminet.net/package/game/think/SopoBlockOS4

    TESTED SOFTWARES
    Mostly those programs are on Aminet
    http://aminet.net/search?readme=warp3D&arch[]=m68k-amigaos

    3 мар в 17:28
    Igor Petrovich 
    http://aminet.net/package/game/board/Cube4
    game/board/Cube4.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: 3D version of 0's & X's on 4x4x4 board
    Author: Joachim Tuckmantel
    Version: 1.2.1
    Architecture: m68k-amigaos
    Source: Fish collection
    Date: 1992-01-30
    Download: http://aminet.net/game/board/Cube4.lha - View contents
    Readme: http://aminet.net/game/board/Cube4.readme
    Downloads: 652

    A 3-dimensional version of "zeros and crosses" on a 4x4x4 board which can
    be inspected from all sides. It is possible to change the skill of the
    computer game, take back moves, change sides and abandon.

    Contents of game/board/Cube4.lha

    PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    [generic]247 624 39.6% -lh5- ff86 Jan 31 1992 Cube4.info
    [generic]44 44 100.0% -lh0- af12 Jan 31 1992 Cube4/.info
    [generic]11200 22716 49.3% -lh5- de49 Jan 31 1992 Cube4/Cube_4
    [generic]158 938 16.8% -lh5- c4c4 Jan 31 1992 Cube4/Cube_4.info
    [generic]1881 4109 45.8% -lh5- 1277 Jan 31 1992 Cube4/ReadMe
    [generic]124 156 79.5% -lh5- 8b22 Jan 31 1992 Cube4/ReadMe.fnf
    [generic]642 734 87.5% -lh5- 5bc5 Jan 31 1992 Cube4/ReadMe.info
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    Total 7 files 14296 29321 48.8% Jan 30 1992

    Aminet © 1992-2024 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>

    3 мар в 17:30
    Igor Petrovich 
    util/time/4D-Clock.lha
    http://aminet.net/package/util/time/4D-Clock
    util/time/4D-Clock.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: 3D analog clock.
    Author: walternn at studi.informatik.uni-stuttgart.de (Norman Walter)
    Uploader: walternn studi informatik uni-stuttgart de (Norman Walter)
    Type: util/time
    Version: 1.0
    Requires: AmigaOS 3.5, StormMesa
    Architecture: m68k-amigaos
    Date: 2002-10-13
    Download: http://aminet.net/util/time/4D-Clock.lha - View contents
    Readme: http://aminet.net/util/time/4D-Clock.readme
    Downloads: 6779

    4D-Clock looks almost like the classic clock shipped with AmigaOS,
    but it has a special feature: You can turn it around in 3-dimensional
    space using the arrow-keys.

    Requirements:
    -------------
    4D-Clock requires 68030 cpu and 68881 fpu or better.
    A 68060 CPU and a fast 3D-accelerator is highly recommended.

    Expilicit: You will also NEED to install StormMesa.

    Download StormMesa from:

    http://www.haage-partner.com/3dworld/index-e.htm

    To run the executable, you need the user archive.
    If you want to compile your own sources, you will need the developer
    archive.

    Install the packages according to their manuals.

    To obtain hardware-acceleration, you will need a GFX-card with 3D-Chip
    (for example CyberVision 64/3D, CyberVisionPPC, Voodoo, etc.) AND
    a Warp3D driver for your 3D-hardware.
    OpenGL programs will run without 3D-hardware anyway, but slower.

    For more Information, read the AmigaGuide manual.

    Contents of util/time/4D-Clock.lha

    PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    [generic]21907 46660 47.0% -lh5- 7b25 Oct 10 2002 4D-Clock/4D-Clock
    [generic]1716 4109 41.8% -lh5- 2d47 Oct 10 2002 4D-Clock/4D-Clock.guide
    [generic]2325 2947 78.9% -lh5- 8fa5 Oct 10 2002 4D-Clock/4D-Clock.guide.info
    [generic]2295 2992 76.7% -lh5- d93e Oct 10 2002 4D-Clock/4D-Clock.info
    [generic]647 1141 56.7% -lh5- 6f6f Oct 10 2002 4D-Clock.readme
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    Total 5 files 28890 57849 49.9% Oct 13 2002

    Aminet © 1992-2024 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>

    3 мар в 17:35
    Igor Petrovich 
    http://aminet.net/package/game/demo/Enforce_demo02
    Package 'game/demo/Enforce_demo02' not found

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    We're sorry but the package you chose was not found.

    However, we did find the following package(s) with a similar name:

    • game/demo/Enforce_demo02.lha - V0.2 demo of the canceled game Enforce

    Try the Aminet search interface.

    Go to 'game/demo' path - Search for 'Enforce_demo02'
    Aminet © 1992-2024 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>

    Short: V0.2 demo of the canceled game Enforce
    Author: Filip Doksansky
    Uploader: troda cbnet cz
    Type: game/demo
    Architecture: m68k-amigaos

    DESCRIPTION
    The Enfroce engine has been developed by Filip Doksansky. The used 68k
    3D mapping code are still fastest what i seen in game, so i ask him if
    is possible, when the Enforce is canceled, relase at least the very fast
    beta version. (but it have limitations and bugses, ofcourse wink
    Feedback to author is not possible.

    REQUIRMENTS
    68040+, OS 3.0+, AHI v4+, AA, 20MB fast
    (it should run on 020 + 881 fpu, but don't complain about poor speed,
    the engine is based on interleaving integral and fpu instructions, what is
    not possible on anything bellow 040 (not even on 030 & 882!) )

    OPTIMAL
    68060/66Mhz, CSPPC & CVPPC, OS 3.5, AHI v4+, CGX 4.2, Warp3D 3.0

    The Warp3D support add speed and possible use of high resolutions even
    on 68k cpu. The demo, unfortunately, don't run under Picasso96 RTG
    system, only under CyberGraphX. CGX v4.2+ recommended.
    Its unlikely that will work on CyberVision3D card in Zorro2, because ATM
    CGX allows there still only 1MB of texture memory. And into 1MB of memory
    don't fits even the textures for smallest room... (don't forget four
    mippmap levels for each one and also doubleburrering of whole screen...)

    AUTHOR:
    Filip Doksansky

    3 мар в 17:39
    Igor Petrovich 
    glMatrix


    3 мар в 17:39
    Igor Petrovich 
    TiltNRollDemo


    3 мар в 17:47
    Igor Petrovich 
    RollerCoaster

    3 мар в 17:53
    Igor Petrovich 
    game/race/gltron.lha
    http://aminet.net/package/game/race/gltron

    game/race/gltron.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: GLTron
    Author: Max m3x Tretene
    Uploader: glquake libero it (Max m3x Tretene)
    Type: game/race
    Version: 0.59
    Requires: AmigaOS4.0 update4
    Architecture: ppc-amigaos >= 4.0.0
    Date: 2006-02-08
    Download: http://aminet.net/game/race/gltron.lha - View contents
    Readme: http://aminet.net/game/race/gltron.readme
    Downloads: 4445

    Author of the original 68k/WOS port: Jarmo Laakkonen
    (jami.laakkonen()kolumbus.fi)

    This is the AmigaOS4 port of gltron, a 3d lightcycle game using OpenGL.

    Requires AOS4 update 4, Warp3D and AHI.

    The original version uses F12 to take screenshots. On Amiga the key is
    mapped to HELP instead.

    NOTE: fullscreen mode doesn't work. To change window dimension, just edit
    the .gltronrc file

    Source code included

    Contents of game/race/gltron.lha

    PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    [generic]305 716 42.6% -lh5- 1b19 Dec 27 23:10 gltron-0.59/.gltronrc
    [generic]4518 10686 42.3% -lh5- 8940 Mar 30 2000 gltron-0.59/CHANGELOG
    [generic]1020 2731 37.3% -lh5- 5af4 Mar 30 2000 gltron-0.59/computer.c
    [generic]11579 45431 25.5% -lh5- 939e Mar 30 2000 gltron-0.59/configure
    [generic]418 949 44.0% -lh5- 0010 Mar 18 2000 gltron-0.59/configure.in
    [generic]585 996 58.7% -lh5- 5651 Mar 30 2000 gltron-0.59/CREDITS
    [generic]1574 3984 39.5% -lh5- 1ffe Mar 30 2000 gltron-0.59/data.h
    [generic]72584 72584 100.0% -lh0- bb39 Mar 30 2000 gltron-0.59/data/babbage.0.png
    [generic]39446 40685 97.0% -lh5- 7893 Mar 30 2000 gltron-0.59/data/babbage.1.png
    [generic]41 52 78.8% -lh5- 9bc2 Mar 20 2000 gltron-0.59/data/babbage.ftx
    [generic]37 37 100.0% -lh0- fd46 Mar 27 2000 gltron-0.59/data/fonts.txt
    [generic]90862 109770 82.8% -lh5- ec37 May 17 2000 gltron-0.59/data/game_crash.raw
    [generic]90966 110070 82.6% -lh5- dafd May 17 2000 gltron-0.59/data/game_crash.wav
    [generic]102976 106496 96.7% -lh5- 37ac May 17 2000 gltron-0.59/data/game_engine.raw
    [generic]103029 106540 96.7% -lh5- ed46 May 17 2000 gltron-0.59/data/game_engine.wav
    [generic]13433 16384 82.0% -lh5- 16ac May 17 2000 gltron-0.59/data/game_lose.raw
    [generic]13491 16428 82.1% -lh5- fc43 May 17 2000 gltron-0.59/data/game_lose.wav
    [generic]19760 20652 95.7% -lh5- eafc May 17 2000 gltron-0.59/data/game_start.raw
    [generic]19797 20696 95.7% -lh5- e338 May 17 2000 gltron-0.59/data/game_start.wav
    [generic]51460 60926 84.5% -lh5- 3dc0 May 17 2000 gltron-0.59/data/game_win.raw
    [generic]51587 60970 84.6% -lh5- 3505 May 17 2000 gltron-0.59/data/game_win.wav
    [generic]484891 638032 76.0% -lh5- 28fd Mar 3 2000 gltron-0.59/data/gltron.it
    [generic]52758 52758 100.0% -lh0- 9ee6 Mar 27 2000 gltron-0.59/data/gltron.png
    [generic]31228 31235 100.0% -lh5- 7508 Mar 20 2000 gltron-0.59/data/gltron_crash.png
    [generic]2412 2412 100.0% -lh0- 104f Mar 20 2000 gltron-0.59/data/gltron_floor.png
    [generic]26876 26876 100.0% -lh0- 7509 Mar 21 2000 gltron-0.59/data/gltron_logo.png
    [generic]1056 1056 100.0% -lh0- d3a0 Mar 22 2000 gltron-0.59/data/gltron_trail.png
    [generic]122 122 100.0% -lh0- 238b Mar 20 2000 gltron-0.59/data/gltron_traildecal.png
    [generic]14878 14878 100.0% -lh0- ea35 Mar 30 2000 gltron-0.59/data/gltron_wall_1.png
    [generic]13008 13008 100.0% -lh0- f2b6 Mar 30 2000 gltron-0.59/data/gltron_wall_2.png
    [generic]17684 17684 100.0% -lh0- 3a71 Mar 30 2000 gltron-0.59/data/gltron_wall_3.png
    [generic]16272 16377 99.4% -lh5- 52ac Mar 30 2000 gltron-0.59/data/gltron_wall_4.png
    [generic]24452 106449 23.0% -lh5- d40a Mar 4 2000 gltron-0.59/data/lightcycle high.obj
    [generic]3256 12111 26.9% -lh5- 03db Mar 4 2000 gltron-0.59/data/lightcycle low.obj
    [generic]10153 40131 25.3% -lh5- 8c45 Mar 4 2000 gltron-0.59/data/lightcycle med.obj
    [generic]1058 2689 39.3% -lh5- da14 Apr 12 2005 gltron-0.59/data/menu.txt
    [generic]1606 1924 83.5% -lh5- 6145 May 17 2000 gltron-0.59/data/menu_action.raw
    [generic]1647 1968 83.7% -lh5- f278 May 17 2000 gltron-0.59/data/menu_action.wav
    [generic]5750 6340 90.7% -lh5- 25f3 May 17 2000 gltron-0.59/data/menu_highlight.raw
    [generic]5793 6384 90.7% -lh5- 77b4 May 17 2000 gltron-0.59/data/menu_highlight.wav
    [generic]244 439 55.6% -lh5- f0a8 Mar 30 2000 gltron-0.59/data/settings.txt
    [generic]135 518 26.1% -lh5- de84 Mar 3 2000 gltron-0.59/data/tron.mtl
    [generic]109 366 29.8% -lh5- 76b0 Mar 3 2000 gltron-0.59/data/tron2.mtl
    [generic]4880 5026 97.1% -lh5- 9863 Mar 20 2000 gltron-0.59/data/xenotron.0.png
    [generic]2463 2612 94.3% -lh5- 0698 Mar 20 2000 gltron-0.59/data/xenotron.1.png
    [generic]42 55 76.4% -lh5- 433d Mar 20 2000 gltron-0.59/data/xenotron.ftx
    [generic]2089 4211 49.6% -lh5- 20bd May 24 2000 gltron-0.59/documentation.txt
    [generic]4745 16116 29.4% -lh5- 4af8 Dec 27 22:57 gltron-0.59/engine.c
    [generic]517 1707 30.3% -lh5- e719 Mar 3 2000 gltron-0.59/file.c
    [generic]426 1037 41.1% -lh5- e326 Dec 27 22:59 gltron-0.59/fonts.c
    [generic]1217 3356 36.3% -lh5- 04be Dec 27 22:59 gltron-0.59/fonttex.c
    [generic]523 1197 43.7% -lh5- 06bc Feb 14 2005 gltron-0.59/fonttex.h
    [generic]4583 18595 24.6% -lh5- ecaa Dec 27 22:59 gltron-0.59/gamegraphics.c
    [generic]5043 20690 24.4% -lh5- bad7 Dec 27 22:59 gltron-0.59/gamegraphics.new.c
    [generic]328 1005 32.6% -lh5- 299b Mar 6 2000 gltron-0.59/geom.c
    [generic]164 438 37.4% -lh5- 397c Mar 6 2000 gltron-0.59/geom.h
    [generic]982 2458 40.0% -lh5- 9f47 Feb 14 2005 gltron-0.59/globals.h
    [generic]692040 1364204 50.7% -lh5- a341 Dec 27 23:14 gltron-0.59/gltron
    [generic]2033 5035 40.4% -lh5- 8c2c Dec 27 23:14 gltron-0.59/gltron.c
    [generic]2638 7436 35.5% -lh5- c141 Apr 12 2005 gltron-0.59/gltron.h
    [generic]331 528 62.7% -lh5- 40be Dec 27 23:17 gltron-0.59/gltron_aos4_src.readme
    [generic]1981 2431 81.5% -lh5- 98e5 Dec 27 23:17 gltron-0.59/gltron_aos4_src.readme.info
    [generic]1352 3268 41.4% -lh5- 779c Mar 21 2000 gltron-0.59/graphics.c
    [generic]1917 6034 31.8% -lh5- 135a Dec 23 15:47 gltron-0.59/gui.c
    [generic]1456 4330 33.6% -lh5- 7adf Dec 27 23:00 gltron-0.59/input.c
    [generic]700 1324 52.9% -lh5- ae47 Mar 30 2000 gltron-0.59/INSTALL
    [generic]7009 18007 38.9% -lh5- fa00 Mar 3 2000 gltron-0.59/LICENSE
    [generic]1936 6581 29.4% -lh5- d724 Dec 27 23:00 gltron-0.59/load_texture.c
    [generic]557 1070 52.1% -lh5- 368b Dec 23 16:00 gltron-0.59/Makefile
    [generic]3677 11914 30.9% -lh5- 5cff Apr 12 2005 gltron-0.59/menu.c
    [generic]293 556 52.7% -lh5- 644d Feb 14 2005 gltron-0.59/menu.h
    [generic]3150 12051 26.1% -lh5- ab61 Dec 27 23:00 gltron-0.59/model.c
    [generic]423 1116 37.9% -lh5- 1942 Mar 3 2000 gltron-0.59/model.h
    [generic]877 3167 27.7% -lh5- cc0b Mar 16 2000 gltron-0.59/modelgraphics.c
    [generic]702 2075 33.8% -lh5- 659f Dec 27 23:01 gltron-0.59/mtllib.c
    [generic]448 875 51.2% -lh5- c1e1 Mar 3 2000 gltron-0.59/network.c
    [generic]603 1385 43.5% -lh5- 45c8 Dec 23 15:48 gltron-0.59/pause.c
    [generic]922 2410 38.3% -lh5- a0f8 Dec 27 23:01 gltron-0.59/png_texture.c
    [generic]153 257 59.5% -lh5- 51b3 Mar 20 2000 gltron-0.59/png_texture.h
    [generic]631 1041 60.6% -lh5- 3c5d Mar 3 2000 gltron-0.59/README
    [generic]650 1096 59.3% -lh5- c56c Mar 30 2000 gltron-0.59/README.html
    [generic]889 2077 42.8% -lh5- c89f Dec 27 23:02 gltron-0.59/screenshot.c
    [generic]2110 8290 25.5% -lh5- fc1e Dec 27 23:02 gltron-0.59/settings.c
    [generic]804 1913 42.0% -lh5- 933b Dec 27 23:02 gltron-0.59/sgi_texture.c
    [generic]150 257 58.4% -lh5- b445 Mar 11 2000 gltron-0.59/sgi_texture.h
    [generic]913 2474 36.9% -lh5- 039e Dec 27 23:02 gltron-0.59/sound.c
    [generic]258 499 51.7% -lh5- 230f Mar 26 2000 gltron-0.59/sound.h
    [generic]58 97 59.8% -lh5- b338 Mar 3 2000 gltron-0.59/sound_libmikmod
    [generic]583 1354 43.1% -lh5- 1cea Mar 3 2000 gltron-0.59/sound_libmikmod.c
    [generic]248 458 54.1% -lh5- f7c7 Mar 3 2000 gltron-0.59/sound_libmikmod.h
    [generic]54 85 63.5% -lh5- 548c Mar 3 2000 gltron-0.59/sound_sdl
    [generic]12 12 100.0% -lh0- aa0d Dec 23 17:12 gltron-0.59/StartGLTron.AOS4
    [generic]4071 7998 50.9% -lh5- e62f Dec 27 23:17 gltron-0.59/StartGLTron.AOS4.info
    [generic]529 1396 37.9% -lh5- 51af Dec 27 23:02 gltron-0.59/switchCallbacks.c
    [generic]877 2069 42.4% -lh5- 3451 Dec 27 23:03 gltron-0.59/system.c
    [generic]504 1308 38.5% -lh5- 87b3 Apr 12 2005 gltron-0.59/system.h
    [generic]59 93 63.4% -lh5- 2f15 Mar 3 2000 gltron-0.59/system_glut
    [generic]747 1856 40.2% -lh5- d70b May 23 2000 gltron-0.59/system_glut.c
    [generic]504 1308 38.5% -lh5- 87b3 Mar 16 2000 gltron-0.59/system_glut.h
    [generic]58 91 63.7% -lh5- b50e Mar 3 2000 gltron-0.59/system_sdl
    [generic]1092 2494 43.8% -lh5- 1e06 Dec 27 23:03 gltron-0.59/system_sdl.c
    [generic]468 1166 40.1% -lh5- 6877 Mar 16 2000 gltron-0.59/system_sdl.h
    [generic]702 5193 13.5% -lh5- f8bc Mar 30 2000 gltron-0.59/texture.c
    [generic]308 487 63.2% -lh5- 385e Mar 30 2000 gltron-0.59/TODO
    [generic]933 2576 36.2% -lh5- 050b Mar 3 2000 gltron-0.59/tools/crash-tex.pl
    [generic]994 2100 47.3% -lh5- bda1 Mar 3 2000 gltron-0.59/tools/font-tex.pl
    [generic]1302 1655 78.7% -lh5- 81c2 Dec 27 23:17 gltron-0.59.info
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    Total 107 files 2178564 3387540 64.3% Feb 8 23:44

    Aminet © 1992-2024 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>

    3 мар в 17:54
    Igor Petrovich 
    ApoolGL


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Воскресенье, 17.03.2024, 00:11
     
    IgorДата: Воскресенье, 03.03.2024, 20:10 | Сообщение # 73
    Admin
    Группа: Администраторы
    Сообщений: 1159
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    Статус: Offline
    36.: 03.03.2024:
    Part 2\3:
    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 36, 65(03.03.2024):
    Скучный, Длительный, Медленный Стрим - Тягомотина... Чтение, Просмотр Видео-Уроков, Вникание, Освоение, Поэтапный, Пошаговый Разбор+Тесты...
    Igor Petrovich\Sugo77(26.01.2023):
    Сегодня 26.01.2024, Попытаюсь Впервые Накатить - Установить AmigaOS 4.1 С Нуля, Хотя Бы Попытаюсь, Начну, А Уж Что Получится - Не Получится, Покажет Время...
    Сегодня Сложный Стрим Без Чатов. Осваиваю Commodore Amiga - С Нуля, А Это - Сложно...
    Поэтому, Чтобы Не Отвлекаться И Не Сбиваться С Мыслей - Чаты Отключены...
    https://www.youtube.com/watch?v=jm-jUUwhNMs&ab_channel=IgorPetrovich

    https://rutube.ru/video/9e839b9ad876c9ca1a24ad1250a6d970/

    Sharp x68000, List Of Games\Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/87-297-1#1674

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/88-300-1

    #Simulators #Trains #OBSStudio #OBS #SharpX68000 #VisualShell #VisualShellSXWindow #SXWindow #XM6TypeG #xm6g #XM6Pro68k #CommodoreAmiga #Workbench #AmigaOS #winuae #Mednafen #MedGuiR #VideoGames #Games #Fightings #SailorMoon #SailorMercury #SailorVenus #SailorMars #美少女戦士セーラームーン #セーラーマーキュリー #PlayerVersusPlayer #PvP #Tourneys #Tournaments #MUGEN #Ikemen #IkemenGo #IkemenGoPlus #IkemenPlusUltra #IkemenGoPlusUltra #IkemenGoPlusUltimate #Winmuge #IMT(Blue)Winmugen #Characters #SamuraiSpirits #SamuraiShodown #Nakoruru #Rimururu #Genjuro #GenjuroKibagami #Rera #Ukyo #UkyoTachibana #Haohmaru #HattoriHanzo #NintendoEntertainmentSystem #Famicom #Dendy #TMNT #TMNT3TheManhattanProject #TeenageMutantNinjaTurtlesIIITheManhattanProject #Battletoads #BruceLee #JackieChan #JetLi #WongFeiHung #KungFu #WuShu #AikiDo #KarateDo #JeetKuneDo #TaiChi #FeiLong #ChuckNorris #IgorPetrovich #Sugo77 #Tests #Tyumen #Тюмень #Тесты

    Финансово Поддержать Видео-Канал Видео-Блогера, Видео-Обзорщика, Стримера, Тестера, И Видео-Нарезчика Игоря Петровича\Igor Petrovich...(Подчёркиваю, Именно Видео-Канал Igor Petrovich, За Небольшой, Но Тоже Труд, И Вложенное Время В Работу В Интернете, И В Общий Вклад В Просвещение, И В Развлечение Масс):
    Donates, Добровольные Пожертвования(Донаты):
    1.: https://www.donationalerts.com/c/igor_petrovich
    2.: https://donatepay.ru/don/IgorPetrovich
    3.: https://streamlabs.com/IgorPetrovich77/tip
    4.: https://www.paypal.me/igorpetrovichsugo77
    Мои-Электронные Кошельки В Интернете\My Electronic Wallets In Internet:
    WebMoney:
    My purses\Мои кошельки:
    1.: WMZ\American Dollars\Американские Доллары\$: Z201465753694
    2.: WME\Euro\Евро\€: E248308780087
    http://www.webmoney.ru/
    http://www.wmtransfer.com/
    Money.Yandex\Яндекс.Деньги:
    My purses\Мои кошельки:
    1.: 41001248224554
    https://yoomoney.ru/

    Всем спасибо за внимание, и до свидания, следующий стрим, как обычно, только по возможности, если долго не будет стримов, значит не было возможности, или сил, настроения, желания...

    Igor Petrovich\Sugo77(От 03.03.2024):
    Вся Хронология Моего Ознакомления И Моих Работ С Commodore Amiga, От И До: Чтение, Изучение, Получение Для Меня Новой Информации, Знаний, Опыта, Вникание, Понимание, Тестирования, Удачи-Не Удачи-Удачи, Успешные-Не Успешные-Успешные Запуски, Тесты... В Общем Целая История С Огромной Информацией, И Кучей Полезных - Источников, Ссылок, Видео-Уроков, Софта, Файлов, Программ, Утилит, Драйверов, Видео-Игр, И Прочего Связанного С Компьютерами Commodore Amiga:
    От(03.01.2024): https://narutoandothers.ucoz.ru/forum/88-299-1713-16-1705346299 - До(03.03.2024): https://narutoandothers.ucoz.ru/forum/88-299-8

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    3 мар в 15:30
    https://vk.com/gamesfightingsanime?w=wall-203080597_1014
    https://vk.com/gamesfightingsanime?w=wall-203080597_74

    3 мар в 17:58
    Igor Petrovich 
    http://aminet.net/package/driver/video/rtgmaster_user

    driver/video/rtgmaster_user.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: Rtgmaster User Archive
    Author: MagicSN at Birdland.es.bawue.de
    Uploader: MagicSN Birdland es bawue de
    Type: driver/video
    Architecture: m68k-amigaos; ppc-warpup
    Date: 1998-10-12
    Download: http://aminet.net/driver/video/rtgmaster_user.lha - View contents
    Readme: http://aminet.net/driver/video/rtgmaster_user.readme
    Downloads: 4866

    This is part of the new rtgmaster release V42.0. rtgmaster is a library system
    to make
    GFX Board Compatible Game Coding easy. It supports :

    - Direct Access to the Video RAM
    - With some effort the code even runs on ECS/AGA (through c2p)
    - Supports nearly all WB Emulations (Does not support Retina WB Emulation...),
    including Support for CyberGraphX and Picasso96
    - Alternatively to Direct Video RAM Access on a Screen (Fast) it also
    supports writing to a Workbench Window (Slower, though...)
    - PowerPC, using the WarpUP System from H&P. It also runs on
    plain 68k Systems, though (Fat Binary)
    - And much more

    This part of the archive is for the user. It contains Binaries and Demos.

    Note: If you use MCP, i recommend using at least Version MCP131B8. Earlier
    versions might use up too much ramlib stack. According to a user, this was
    fixed with Version MCP131B8. So i recommend at least this version. If problems
    still appear, i recommend installing MCPramlibpatch. This might also apply
    to MCP-Clones like MCX.

    The other rtgmaster archive is rtgmaster_dev.lha. The Developper Archive
    contains
    Autodocs and Includes for the library itself, this is the User Archive with only
    Binaries.

    V21 changes:

    - Important rtgCGX.library bugfix for 15/16/24 Bit Screens (there is not yet
    a program using rtgmaster in Truecolor mode, though, most games are these
    days still 8 Bit, if not to say all)
    - Workaround for CyberGraphX V41 R55 Bug concerning WaitBOVP. Doublebuffering
    will now work with the buggy CyberGraphX Version again. (Bugreport already
    sent).
    - Installer script finally fixed.

    V22 changes:

    - rtgCGX.library some minor updates

    New in second V22 version (sorry smile ) :

    - Problems with CopyRtgPixelArray call and Cybervision64 Board should now
    finally be fixed (so Tiny3D should now work on the CV64 also)

    V23 changes:

    - Problems with rtgmaster and MCP and similar tools finally solved
    (please delete libs:rtg/rtgPICA.library, for this sublibrary it is not
    yet solved... delete it even if you do not have a Picasso II... the
    rtgmaster installer now does not install rtgPICA.library automatically,
    you have to install it manually, if you still use the original Picasso II
    WB Emulation, and not CyberGraphX/P96 for Picasso II)
    - Some minor bugs in rtgAMI.library fixed
    - Speedup of Doublebuffering in rtgAMI.library of 2000% (only, if you use
    OS3.0/3.1)
    - Fixed Bug in Screenmoderequester (crash when a Screenmode was chosen using the
    Keyboard)
    - Default c2p directory now always is libs:rtgc2p
    - There probably will be a new version with faster/better ECS/AGA Support
    soon...

    V26 changes:

    - Fixed Buggy Init code that caused rtgmaster to crash on about 5% of Amigas
    (not on mine, because of that, the bug was unnoticed for a long time)
    - Added rtgP96.library which contains Doublebuffering for Picasso96.
    - Fixed "Double PAL Screenmode Bug"
    - Lots of internal stuff interesting for programmers only

    V27 changes:

    - Now runs again on AGA-only systems (sorry for this bug sad Fixed it)
    - Added info for people still having problems on AGA-only systems to
    the docs (some people have incorrect startup-sequences)
    - Added announcement for PPC rtgmaster version

    V32 changes:

    - Added PowerPC Support (optional)
    - Added Workbench Window + Public Screen Window Support
    - Added Softsprite Functions from Rady Marusa (thanks, Rady smile )
    - Added MOUSEMOVE Support
    - This release runs on both PPC Systems and on Systems without PPC smile
    - Added new very fast c2p

    V34 changes:

    - Fixed PPCGetRtgMsg and PPCReplyRtgMsg

    V35 changes:

    - Workbench Window Mode: Added Support for programs that change their
    Palette while the game is running (up to now this only worked correctly
    on a Screen)
    - Workbench Window Mode: Optimized Color-Conversion function much, especially
    for PPC (thanks to Sam Jordan for the hint to use PPC ASM for this, and
    also thanks for the example sources he provided to me), but also for 68k.
    The Colors should also look more correct now
    - Some programs cannot run on a WB Window, as they change their colors TOO
    OFTEN for Color-Conversion to handle it. Rtgmaster contains now a special
    mode that enables the program to change the Workbench Palette (and reset
    it to the normal colors after Quit), if the "normal" method fails. Of course
    the normal method should be used if possible. That this "change of WB Colors"
    might be needed for some programs (Crystal3D...) is not the fault of
    rtgmaster,
    it is the fault of the Workbench Screen, that has a limit of how fast
    Colorchanges
    are allowed on the Workbench (Colorcycling for example will NOT work on
    Workbench Screen)
    - rtg_BusSystem now also recognizes AteoBus (Pixel64) and PCI (Inferno)
    - CV/3D is now correctly reognized as "Zorro 3" (was recognized as "Zorro 2"
    before), if present in a Zorro 3 System
    - Some small fixes and stuff

    V37 changes:

    - mainly bugfixes
    - to people who have still problems with ramlib i recommend using the
    MCPramlibPatch
    (a utility for your startup-sequence which raises the ramlib stack to 8 KB).
    can't check, if it helps, as no ramlib stack problems whatsoever appear on
    my system. ramlib stack problems also disappear on a PPC System, if WarpUP
    V14 is installed... it also does something that you have more ramlib stack
    available.

    V38 changes:

    - bugfixes (rtgCGX.library Bugfix and RtgSetFont Bugfix)
    - added vbcc-WarpOS Support to developper package

    V40 changes:

    - added RtgScreenToFront function for handling several RtgScreens at the same
    time
    - added RtgConvert function to convert RGB 24 Bit input to any 15-24 Bit format
    (both 68k and PPC)
    - Bugfix: CopyRtgPixelArray in rtgP96.library (the "Abuse problem")
    - Bugfix: Mousemove problem for rtgCGX.library

    V41 changes:

    - bugfixes
    - added MCPramlibpatch to archive (if you get ramlib crashes, include it to
    your startup-sequence... some people seem to have too much ramlib-consuming
    on their system installed. MCPramlibpatch raises the ramlib stack to fix
    this).
    - added info to the docs for people who have problems with the new FlashROM
    of PPC Boards or the CV/PPC

    Basically:

    For both: Install the WarpOS 3.1 archive which is available at:

    ftp://ftp.haage-partner.com/WarpUP

    Then:

    echo >env: powerpc/TERMINATOR "2"
    echo >envarc: powerpc/TERMINATOR "2"

    This removes some unclean OS-Patches that are included in the latest version
    of the FlashROM.

    If you have a CV/PPC or BV/PPC you should also:

    echo >env: powerpc/force "1"
    echo >envarc: powerpc/force "1"
    echo >env: powerpc/gfxaddr "$e0000000"
    echo >envarc: powerpc/gfxaddr "$e0000000"

    This is needed as the CV/PPC is no Zorro-Board. You need only to do it once.
    Future versions of WarpUP will do it automatically with the Installer.

    Avoid starting ppc.library programs in your startup-sequence. Some of them
    (for example RC5-PPC) make rtgmaster not running anymore.

    Any complaints about this behaviour should go to Phase 5, not to me (if they
    remove the LoadSeg-Patch from the FlashROM again, those problems would
    disappear).

    V42 changes:

    - Bugfix GetRtgScreenData concerning MouseX/MouseY for rtgAMI.library (but
    better use RtgInitRDCMP for mouseposition anyways)
    - added rtgmaster<->Warp3D interface, see rtgmaster_dev.guide for more
    information (Warp3D is the new 3D standard for the Amiga, rtgCV3D.library
    was cancelled, as Warp3D is much better... Warp3D is for both 68k and PPC)
    - added possibility to access the Screen/Window structures of a RtgScreen,
    if present (see rtgmaster_dev.guide for more)
    - added new c2p module
    - hopefully fixed "16/24 Bit modes for rtgCGX.library on Cybervision Boards" Bug

    (Note: About env: powerpc-Variables concerning the FlashROM/CVPPC trouble...
    they are set automatically by the WarpUP 3.1 Installer, as i was now informed)

    Contents of driver/video/rtgmaster_user.lha

    PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    [generic]19469 25444 76.5% -lh5- 8f09 Mar 14 1997 demos/dat/tables.dat
    [generic]428 8256 5.2% -lh5- e6a8 Mar 14 1997 demos/dat/world.map
    [generic]8158 14040 58.1% -lh5- bc22 Feb 13 1998 demos/flame
    [generic]1303 3076 42.4% -lh5- e9c8 Jun 29 1998 demos/flamme
    [generic]11046 18132 60.9% -lh5- 8217 Jan 13 1998 demos/mandel
    [generic]54839 126188 43.5% -lh5- 8e82 Jan 13 1998 demos/mywolf
    [generic]2504 4869 51.4% -lh5- 5733 Mar 14 1997 demos/pcx/a2.pcx
    [generic]2326 4730 49.2% -lh5- 8578 Mar 14 1997 demos/pcx/a3.pcx
    [generic]545 3284 16.6% -lh5- e48d Mar 14 1997 demos/pcx/a4.pcx
    [generic]1936 4705 41.1% -lh5- 1b4b Mar 14 1997 demos/pcx/a5.pcx
    [generic]1643 4222 38.9% -lh5- 4e9e Mar 14 1997 demos/pcx/a6.pcx
    [generic]986 3700 26.6% -lh5- 2f7c Mar 14 1997 demos/pcx/a7.pcx
    [generic]268 3076 8.7% -lh5- 0299 Mar 14 1997 demos/pcx/a.pal
    [generic]456 928 49.1% -lh5- 65d0 Mar 14 1997 demos/pcx/a.pal.info
    [generic]1643 4222 38.9% -lh5- b1b7 Mar 14 1997 demos/pcx/a0.pcx
    [generic]1773 6566 27.0% -lh5- 09a3 Mar 14 1997 demos/pcx/a0.pcx.info
    [generic]1343 3089 43.5% -lh5- 1c53 Mar 14 1997 demos/pcx/a1.pcx
    [generic]1127 3571 31.6% -lh5- a6c2 Mar 14 1997 demos/pcx/a10.pcx
    [generic]1313 3593 36.5% -lh5- 05fc Mar 14 1997 demos/pcx/a8.pcx
    [generic]1127 3571 31.6% -lh5- a6c2 Mar 14 1997 demos/pcx/a9.pcx
    [generic]64 162 39.5% -lh5- 37c3 Mar 14 1997 demos/pcx/gfx.lis
    [generic]881 3297 26.7% -lh5- e35b Mar 14 1997 demos/pcx/statback.pcx
    [generic]13039 30476 42.8% -lh5- 3bb5 Aug 13 1998 demos/mandelppc
    [generic]4994 8784 56.9% -lh5- bd87 Oct 17 1997 goodies/rtgAMI.library.v27
    [generic]5154 12372 41.7% -lh5- dcad Oct 17 1997 goodies/rtgCGX.library.v27
    [generic]2859 5480 52.2% -lh5- 32b2 Feb 18 1997 goodies/rtggadtools.library
    [generic]24208 50996 47.5% -lh5- a096 Oct 17 1997 goodies/rtgmaster.library.v27
    [generic]5265 12880 40.9% -lh5- bb18 Oct 17 1997 goodies/rtgP96.library.v27
    [generic]2624 4848 54.1% -lh5- a62f Feb 3 1997 goodies/rtgPICA.library.v1
    [generic]445 813 54.7% -lh5- b32a Jan 15 1998 goodies/Readme.Old.Stuff
    [generic]4899 11452 42.8% -lh5- 6007 Oct 17 1997 goodies/rtgEGS.library.v27
    [generic]646 2504 25.8% -lh5- 941f Sep 24 1998 libs/rtgc2p/Azure
    [generic]1062 2024 52.5% -lh5- 34c9 Feb 13 1998 libs/rtgc2p/cpu040
    [generic]855 1576 54.3% -lh5- e8b9 Jan 11 1998 libs/rtgc2p/ecs
    [generic]736 1344 54.8% -lh5- 2f5e Sep 19 1997 libs/rtgc2p/gd
    [generic]862 1640 52.6% -lh5- 08e0 Jan 11 1998 libs/rtgc2p/leony
    [generic]456 860 53.0% -lh5- 49c4 Jan 8 1998 libs/rtgc2p/Suzy
    [generic]2518 4328 58.2% -lh5- 9329 Jun 2 1998 libs/rtgextra.library
    [generic]40100 114292 35.1% -lh5- 0643 Oct 7 1998 libs/rtgmaster.library
    [generic]253 624 40.5% -lh5- 0e4d Nov 22 1995 libs/RTG.info
    [generic]11351 23624 48.0% -lh5- 64ae Oct 7 1998 libs/rtg/rtgAMI.library
    [generic]11956 29360 40.7% -lh5- 3f1f Oct 7 1998 libs/rtg/rtgCGX.library
    [generic]6840 16396 41.7% -lh5- 8b4d Oct 7 1998 libs/rtg/rtgEGS.library
    [generic]12544 31424 39.9% -lh5- 426c Oct 7 1998 libs/rtg/rtgP96.library
    [generic]251 624 40.2% -lh5- 5059 Mar 24 1997 libs/rtgc2p.info
    [generic]834 1840 45.3% -lh5- 0178 Sep 19 1997 libs/rtgc2p/040
    [generic]576 820 70.2% -lh5- d06a Oct 14 1996 libs/rtgc2p/chunky4
    [generic]2931 23708 12.4% -lh5- 685e Mar 24 1997 pics/flamme.iff
    [generic]3152 9766 32.3% -lh5- 0fe5 Mar 24 1997 pics/mandel.iff
    [generic]248 624 39.7% -lh5- d585 Mar 24 1997 demos.info
    [generic]715 1352 52.9% -lh5- 5921 Jun 26 1997 Goodies.info
    [generic]1522 5181 29.4% -lh5- 0a82 May 12 1998 install_rtgmaster
    [generic]458 1238 37.0% -lh5- d609 Mar 24 1997 Install_RTGMaster.info
    [generic]252 624 40.4% -lh5- 7cbb Mar 24 1997 libs.info
    [generic]270 296 91.2% -lh5- 3b38 Aug 13 1998 mcpramlibpatch
    [generic]250 624 40.1% -lh5- 92f5 Mar 24 1997 pics.info
    [generic]5229 36902 14.2% -lh5- d6ca Mar 24 1997 pics/flame.iff
    [generic]13711 23414 58.6% -lh5- 387d Mar 24 1997 pics/mywolf.iff
    [generic]60139 94720 63.5% -lh5- c1cc Feb 13 1998 pics/zhadoom.iff
    [generic]19014 54499 34.9% -lh5- bfee Oct 7 1998 rtgmaster_user.guide
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    Total 60 files 378396 877050 43.1% Oct 12 1998</a>

    3 мар в 18:04
    Igor Petrovich 
    http://aminet.net/package/game/think/SopoBlockOS4
    game/think/SopoBlockOS4.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: SopoBlock - Cute tiny MiniGL puzzler
    Author: Jukka Varsaluoma (tusca at nic.fi)
    Uploader: Jukka Varsaluoma (tusca nic fi)
    Type: game/think
    Version: 1.0
    Requires: game/think/SopoBlock.lha; util/libs/lucyplay5.lha
    Architecture: ppc-amigaos
    Date: 2022-02-27
    Download: http://aminet.net/game/think/SopoBlockOS4.lha - View contents
    Readme: http://aminet.net/game/think/SopoBlockOS4.readme
    Downloads: 280

    [ Note from Aminet administrator: released in 2005, as found on the author's ]
    [ now defunct website: http://www.nic.fi/~varsa/sopoblock/index.html ]
    [ Original OS3/WarpOS version available in game/think/SopoBlock.lha ]
    [ Install original WOS version, then replace executable with the one from ]
    [ this Archive. Copy lucyplay.l.main to LIBS: ]

    --[ What it is ]--

    SopoBlock is a fun, simple, addictive, cute and fast paced puzzler
    that concentrates around removing different coloured blocks from
    the playfield.
    (Ooh, a completely new and innovative idea.)

    Read the feature list, gameplay info and the FAQ for more info.

    Check the homepage for screenshots and other cool stuff:

    http://www.nic.fi/~varsa/index.html

    And remember:
    I'm not responsible for anything this game causes to your
    hardware, software or to your head. Use it at your own risk.
    You have been warned.

    --[ Features ]--

    -Realtime 3d gfx (Warp3D/MiniGL)
    -16bit stereo sound (AHI)
    -Versions for both 68k and WarpOS
    -Highscore-list
    -Joystick support

    --[ Distribution ]--

    Please note!

    SopoBlock is basically freeware, but for permission to include it on any
    software collection (other than Aminet) _OR COVERCD_, please contact the author.
    Also the archive must remain unchanged.

    And if you like this little game, please send me some feedback
    (via email or using the form at the website)

    --[ Requirements ]--

    Amiga with at least 68040 (PPC is supported via WarpOS) or compatible
    Working Warp3D installation
    Working AHI installation
    Lucyplay.library by Oliver Gantert (version 4.0 included)

    In theory it should run on AmigaOS4, but it needs Warp3D.
    Please inform me if it works!

    The game should also run on other compatible platforms/under emulation
    with right setup (MorphOS, WinUAE).

    --[ Usage ]--

    The game can be started from icon, they are just simple scripts, open
    them to an editor to modify the screen/window size or other options.

    You can also start the sopoBlock from shell, there are two executables,
    SopoBlock68k and SopoBlockWOS, both have same options:

    -joy Activates the joystick support.

    -forcejoy Try this if -joy displays an error message.

    -width xxx Width of the screen or window. (default: 640)

    -height yyy Height of the screen or window. (default: 480)

    -window Run the game in a window. (default: screen)

    -vsync Turns on the vertical synch. (default: off)

    -15bit
    -16bit 15bit or 16bit screendepth. (default: 15bit)

    -triple
    -double Double or triple buffering. (default: triple)

    Start the game from the same directory where the "dada"-directory is located,
    also some stack could be necessary.

    --[ Gameplay ]--

    You can choose to play with three, four of five colors.
    With three colors the game is faster, but it's easier to remove the
    blocks. With more colors it's harder to get rid of the blocks, but the
    game is little slower and you get more points from removing the blocks.

    Move that greenish thingy around the playfield and pick up different coloured
    blocks and put them down so that 4 or more blocks of the same color touch
    each other, so that they will disappear. More blocks you remove in a single
    drop,
    more points you get.

    When carrying a block, you can only move in squares that are empty.

    If you don't move block in a some time it will become darker. After it's
    completely black, you can't pick it up anymore or even move over it.
    There are two ways to revive blocks before they go completely black, by
    picking them up or making block beside them disappear to "wake them up".

    You can also pick up a bomb, that will explode right after you drop it.
    When bomb explodes it will explode all other bombs and destroy all blocks
    (also completely darkened ones) within it's range.

    The game ends when the are too many darkened blocks in the playfield.
    There is an indicator that tells when that happens. Right below the score
    display there is a meter, when it's full, it's game over, man.
    Remember that by removing the darkened blocks with bombs, the meter goes down.

    (That sounded far too confusing. Try to play the game, it's much simplier
    than you might think after reading that mumbojambo...)

    Keys:

    esc - quit
    g - takes a screengrab
    (goes to ram: and is named "screenshotN.ppm", where N goes from 0 to
    up)

    Keys at the numpad (8,4,6,2) and direction keys
    (and joystick, if activated) - directions
    Numpad (5) or space (of firebutton) - picks up / puts down a block

    --[ Bugs ]--

    There was not really much game testing, so maybe there are few.
    Please report the bad ones.

    --[ FAQ ]--

    Q: Joystick does not work!
    A: Tried the -joy -option?

    Q: It still does not work!
    A: Try with -forcejoy -option.

    Q: The screen flickers!
    A: Try the -vsync -option.

    Q: Why does the game crash?
    A: Make sure the Warp3D works. (Do other Warp3D/MiniGL-programs work?)
    Make sure there is enough gfx-mem free.
    Increasing stack might also help(?)

    There really can be hundreds of reasons.

    Q: Why is it so slow on my machine?
    A: Make sure the Warp3D works.
    Make sure there is enough gfx-mem free.

    In a smaller screen/window it also runs faster.
    (Note also that fullscreen is faster that window.)

    The 68k version is slow on my machine (68040/25) when there are many
    blocks at the playfield.

    Q: The game is too fast! What should I do?
    A: There aren't anymore anything like the -delay -option, that
    was on previous games, because the game should now have a
    "maximum" speed. But if the game really is unplayably fast
    try to enable the vsynch with -vsynch -option, and if that does
    not help, contact me.

    Q: There is a bug, only one sample plays at the time!
    A: That's not a bug, at the moment Lucyplay doesn't support more channels.
    Maybe I should use AHI directly in the future...

    Q: Why the gfx/sfx is crap?
    A: Don't complain, it's free!

    Q: What's with the name again? "SopoBlock"!?
    A: Well, it didn't give any hits on Google.
    (Once again, "sopo" if a Finnish word with some dots removed.)

    Q: Seems that this game (too) could have been just easily done in 2d?
    A: Umm, next question please.

    Q: What about version for AmigaOS4?
    A: If this runs properly emulated, there no need. But possible future projects
    should have also OS4 native version, after OS4 comes out to BPPC or if I
    get A1 someday.

    Q: What took you so long with this game?
    A: This game has been basically ready since summer 2004, only some gfx and sfx
    were missing, but I was too busy to finish it before now.
    And I had to left out some good ideas to get the game done at all.
    (Sigh, just think about it: s***load of different bonuses, proper levels,
    camera angles, 3d effects, option to use more complex gfx, animated
    backgrounds,
    simultaneous two (or more!) player game etc...)

    Q: And where is that WightFight, that was supposed to be ready "soon",
    about a year ago? When is it coming out?
    A: Ahem, maybe never. The code is outdated, messy and buggy. And the game
    needs much more work to be playable.

    Q: So, what are you doing next?
    A: So many wonderful ideas, so little time (and motivation).
    Maybe I'll finish that damn WightFight. But I think I'll go on with that
    other project, called "Metallurgy", or AlyBox2 or better version of
    SopoBlock or something...

    But don't hold your breath, it might take quite long before anything comes
    out.

    Q: Wow, I surely like what you are doing, is there anything I can do to help?
    A: What are you waiting for? Send that feedback! Or donation!

    --[ Donate ]--

    If you have any extra money, please send that to victims of tsunami in Asia
    via proper organizations.

    After doing that, if you still have some coins lying at the bottom of your
    pocket
    and you want to see a wide smile on a starving students face, send me a small
    donation.
    I'll send a slightly improved version of d3GNOP and a tiny game "I, Meteor" to
    every
    donater who is crazy enough to send me anything. smile

    Check the website for more info:

    http://www.nic.fi/~varsa/donate.html

    --[ Thanks to ]--

    Jari Varsaluoma
    Ina-Maria Repo
    And to everyone who sent or is about to send feedback or donations

    Contents of game/think/SopoBlockOS4.lha

    PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
    --------— —-------— —---— —---— —--— —------— —--------— —--------
    [generic]1254 5208 24.1% -lh5- f232 Mar 23 2005 lucyplay.l.main
    [generic]83414 183524 45.5% -lh5- 8b36 Jun 23 2005 SopoBlockOS4
    --------— —-------— —---— —---— —--— —------— —--------— —--------
    Total 2 files 84668 188732 44.9% Feb 28 01:25

    3 мар в 18:06
    Igor Petrovich 
    TiltNRollDemo
    https://www.google.ru/search?....gws-wiz

    Tiltnrolldemo
    http://os4depot.net/?functi....#4014_1
    http://os4depot.net/filedata/snapshot/4014_1_snap.jpg


    Tiltnrolldemo
    Description: Tilt 'n' Roll a game similiar to Rock'n'Roll
    Download: tiltnrolldemo.lha (TIPS: Use the right click menu if your browser takes you back here all the time)
    Size: 3Mb
    Version: Demo
    Date: 04 Sep 2008
    Author: Greg Kennedy, AmigaOS 4.x compile by Spot / PFP
    Submitter: Spot / Up Rough
    Email: spot/triad se
    Requirements: MiniGL 2.0 beta (Included in AmigaOS 4.1)
    Category: game/misc
    License: Other
    Distribute: yes
    Min OS Version: 4.1
    FileID: 4014

    Snapshots:

    Comments: 0
    Snapshots: 1
    Videos: 0
    Downloads: 217 (Current version)
    217 (Accumulated)
    Votes: 0 (0/0) (30 days/7 days)

    Show comments Show snapshots Show videos Show content Show crashlogs Replace file

    O O O O
    o o o o

    o . . o

    . .____. _______ .
    ._______________________.___________ | |__ .__\__. \ ____.___________.
    | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ |
    | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ |
    | ______/|___________|____|\_______|__________|_____| \_____|_____ |
    |____| /_________|
    F O R .____.
    .________________________ _____________._____________| |__
    | __ / __ /_\ __ | ____/____) __/______
    | |_/ / |/ / \ \_| | __/ | | |_/ /
    . | ______/_____|\_________\__________| | |____|___________/ .
    |____| |____|
    o . . o

    o o P R E S E N T S o o

    O O TILT'N'ROLL (DEMO) [AOS4] O O

    PORTED BY ................... SPOT
    SUPPLIED BY ................. SPOT
    TYPE ........................ GAME
    REQUIRES .................. SDL/GL
    ..........MINIGL 2.0 BETA OR LATER

    Tilt-n-Roll, copyright 2007 Greg Kennedy. All rights reserved.

    Tilt-n-Roll is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    Tilt-n-Roll is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with Tilt-n-Roll; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

    File Version Size Date OS Dls Readme
    tiltnrolldemo-src.lha Demo 1Mb 04 Sep 2008 4.1 135 ¤ Tiltnrolldemo-src - Tilt 'n' Roll a (Source archive)
    Copyright © 2004-2024 by Björn Hagström All Rights Reserved

    Tiltnrolldemo-src
    Description: Tilt 'n' Roll a (Source archive)
    Download: tiltnrolldemo-src.lha
    Version: Demo
    Date: 04 Sep 2008
    Category: game/misc
    FileID: 4015
    RSS Feed url: http://os4depot.net/modules....src.lha

    [Back to readme page] [Add Comment] [Refresh page]


    My Videos On YouTube(Моё Видео На YouTube)

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    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Воскресенье, 17.03.2024, 00:09
     
    IgorДата: Воскресенье, 03.03.2024, 20:23 | Сообщение # 74
    Admin
    Группа: Администраторы
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    36.: 03.03.2024:
    Part 3\3:
    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 36, 65(03.03.2024):
    Скучный, Длительный, Медленный Стрим - Тягомотина... Чтение, Просмотр Видео-Уроков, Вникание, Освоение, Поэтапный, Пошаговый Разбор+Тесты...
    Igor Petrovich\Sugo77(26.01.2023):
    Сегодня 26.01.2024, Попытаюсь Впервые Накатить - Установить AmigaOS 4.1 С Нуля, Хотя Бы Попытаюсь, Начну, А Уж Что Получится - Не Получится, Покажет Время...
    Сегодня Сложный Стрим Без Чатов. Осваиваю Commodore Amiga - С Нуля, А Это - Сложно...
    Поэтому, Чтобы Не Отвлекаться И Не Сбиваться С Мыслей - Чаты Отключены...
    https://www.youtube.com/watch?v=jm-jUUwhNMs&ab_channel=IgorPetrovich

    https://rutube.ru/video/9e839b9ad876c9ca1a24ad1250a6d970/

    Sharp x68000, List Of Games\Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/87-297-1#1674

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/88-300-1

    #Simulators #Trains #OBSStudio #OBS #SharpX68000 #VisualShell #VisualShellSXWindow #SXWindow #XM6TypeG #xm6g #XM6Pro68k #CommodoreAmiga #Workbench #AmigaOS #winuae #Mednafen #MedGuiR #VideoGames #Games #Fightings #SailorMoon #SailorMercury #SailorVenus #SailorMars #美少女戦士セーラームーン #セーラーマーキュリー #PlayerVersusPlayer #PvP #Tourneys #Tournaments #MUGEN #Ikemen #IkemenGo #IkemenGoPlus #IkemenPlusUltra #IkemenGoPlusUltra #IkemenGoPlusUltimate #Winmuge #IMT(Blue)Winmugen #Characters #SamuraiSpirits #SamuraiShodown #Nakoruru #Rimururu #Genjuro #GenjuroKibagami #Rera #Ukyo #UkyoTachibana #Haohmaru #HattoriHanzo #NintendoEntertainmentSystem #Famicom #Dendy #TMNT #TMNT3TheManhattanProject #TeenageMutantNinjaTurtlesIIITheManhattanProject #Battletoads #BruceLee #JackieChan #JetLi #WongFeiHung #KungFu #WuShu #AikiDo #KarateDo #JeetKuneDo #TaiChi #FeiLong #ChuckNorris #IgorPetrovich #Sugo77 #Tests #Tyumen #Тюмень #Тесты

    Финансово Поддержать Видео-Канал Видео-Блогера, Видео-Обзорщика, Стримера, Тестера, И Видео-Нарезчика Игоря Петровича\Igor Petrovich...(Подчёркиваю, Именно Видео-Канал Igor Petrovich, За Небольшой, Но Тоже Труд, И Вложенное Время В Работу В Интернете, И В Общий Вклад В Просвещение, И В Развлечение Масс):
    Donates, Добровольные Пожертвования(Донаты):
    1.: https://www.donationalerts.com/c/igor_petrovich
    2.: https://donatepay.ru/don/IgorPetrovich
    3.: https://streamlabs.com/IgorPetrovich77/tip
    4.: https://www.paypal.me/igorpetrovichsugo77
    Мои-Электронные Кошельки В Интернете\My Electronic Wallets In Internet:
    WebMoney:
    My purses\Мои кошельки:
    1.: WMZ\American Dollars\Американские Доллары\$: Z201465753694
    2.: WME\Euro\Евро\€: E248308780087
    http://www.webmoney.ru/
    http://www.wmtransfer.com/
    Money.Yandex\Яндекс.Деньги:
    My purses\Мои кошельки:
    1.: 41001248224554
    https://yoomoney.ru/

    Всем спасибо за внимание, и до свидания, следующий стрим, как обычно, только по возможности, если долго не будет стримов, значит не было возможности, или сил, настроения, желания...

    Igor Petrovich\Sugo77(От 03.03.2024):
    Вся Хронология Моего Ознакомления И Моих Работ С Commodore Amiga, От И До: Чтение, Изучение, Получение Для Меня Новой Информации, Знаний, Опыта, Вникание, Понимание, Тестирования, Удачи-Не Удачи-Удачи, Успешные-Не Успешные-Успешные Запуски, Тесты... В Общем Целая История С Огромной Информацией, И Кучей Полезных - Источников, Ссылок, Видео-Уроков, Софта, Файлов, Программ, Утилит, Драйверов, Видео-Игр, И Прочего Связанного С Компьютерами Commodore Amiga:
    От(03.01.2024): https://narutoandothers.ucoz.ru/forum/88-299-1713-16-1705346299 - До(03.03.2024): https://narutoandothers.ucoz.ru/forum/88-299-8

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    3 мар в 15:30
    https://vk.com/gamesfightingsanime?w=wall-203080597_1014
    https://vk.com/gamesfightingsanime?w=wall-203080597_74

    3 мар в 18:10
    Igor Petrovich 
    game/think/AlyBox10.lha
    http://aminet.net/package/game/think/AlyBox10

    game/think/AlyBox10.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: 3D-Puzzle game using MiniGL - v1.0 (68k&WarpOS)
    Author: Jukka Varsaluoma (tusca at nic.fi)
    Uploader: Jukka Varsaluoma (tusca nic fi)
    Type: game/think
    Version: 1.0
    Requires: Warp3D, AHI, Lucyplay.library, 68040/PPC
    Architecture: m68k-amigaos; ppc-warpup
    Date: 2003-02-14
    Download: http://aminet.net/game/think/AlyBox10.lha - View contents
    Readme: http://aminet.net/game/think/AlyBox10.readme
    Downloads: 6949

    What it is
    ----------

    The Greatest Hero of all times is back!
    It's the famous... Box!
    (And once again, with a weird prefix. Finns may got it.;)

    AlyBox is an absurd puzzler with 3d-gfx (MiniGL/Warp3D),
    16bit sound (AHI), joystick/keyboard controls and different
    levels on every game! Endless fun for the whole family! Unbelievable!

    This archive contains versions for both 68k and WarpOS.

    And I'm not responsible for anything this game causes to your
    hardware, software or to your head. Use it at your own risk.

    Check also the homepage for screenshots and other stuff:

    http://www.nic.fi/~varsa/index.html

    Requirements
    ------------

    Amiga with at least 68040 (PPC is supported via WarpOS)
    Working Warp3D installation
    Working AHI installation
    Lucyplay.library
    An open mind, sense of humour and good nerves

    If it runs on other platforms/under emulation, please let me know.

    Distribution
    ------------

    Please note!
    AlyBox is freeware, but for permission to include AlyBox on any software
    collection (other than Aminet) or covercd, please contact the author.
    Also the archive must remain unchanged.

    Oh, and if you liked this little game, _please_ send me some feedback
    (via email or form at the website)

    Usage
    -----

    The game can be started from icon, they are just simple scripts, open
    them to editor to modify the screen/window size or other options.

    You can also start the AlyBox from shell, there are two executables,
    AlyBox68k and AlyBoxWOS, both have same options:

    -width xxx Width of the screen or window. (default: 640)

    -height yyy Height of the screen or window. (default: 480)

    -window Run AlyBox in a window.

    -15bit
    -16bit 15bit or 16bit screendepth. (default: 15bit)

    -triple
    -double Double or triple buffering. (default: triple)

    -forcejoy If the initialization of joystic fails, try this option.

    Remember to start game from the same directory where the "dada"-directory
    is located, also some stack could be necessary.

    Gameplay
    --------

    The game is really quite simple. (Oh really, what a surprise. smile
    The idea is to remove all the tiles on every level (there are 4*4 levels)
    before energy runs out (the cool multicolored-see-through-meter at the right).

    Avoid those baaaaad and eeeevil pyramid-things, touching them reduces energy.

    You will get an extra life on every 4th level.

    To control the Box, use the keyboard (keys at the numpad) or joystick.
    Different directions move our hero to corresponding direction. Really original.
    Key "5" or firebutton moves the camera up, so a larger portion of the current
    level is shown. But this also reduces energy.

    The levels are unique on every game, and sometimes they can be a little
    tricky (yes, I admit that) but always possible. So the game isn't the easiest
    one
    to complete, but it's perfectly possible. It just takes some time to master
    Alybox. smile
    And there is a unbelievable great (yes, this is sarcasm) end-of-game animation,
    where
    the secret of AlyBox is revealed, whatever that means.

    In-game keys:

    esc - quit
    g - takes a screengrab
    (goes to ram: and is named "screenshotN.ppm", where N goes from 0 to
    up)
    8,4,6,2 - directions
    5 - "firebutton"

    tip: Think before moving, but when you move, move fast.

    Bugs
    ----

    Maybe. smile

    FAQ
    ---

    Q: Why does the game crash?
    A: Make sure the Warp3D works. (Do other MiniGL-programs work?)
    Make sure there is enough gfx-mem free.
    Increasing stack might also help(?)

    There really can be hundreds of reasons...

    Q: Why is it so slow on my machine?
    A: Make sure the Warp3D works.
    Make sure there is enough gfx-mem free.

    In a smaller screen/window it also runs faster.
    (Fullscreen is faster that window.)

    The 68k version is quite slow on my machine (68040/25)
    but still quite playable.

    Q: The joystick init fails!
    A: Try to start with -forcejoy option

    Q: Why box? Again?! Isn't that a little stupid?
    A: It's an abstraction. Why does anything to have resemble
    something from the real world? Computer games can be
    an artform, why they have to imitate anything real?
    (and it was the easiest object to make...)

    Q: The game is too hard!
    A: You'll need more practise, Player-Son.

    Q: Why did you do this?
    A: To inspire all... err... to show that anyone can...
    err... hmhh... well... for fun, really.

    Q: What about the future?
    A: I have lots of great ideas, and maybe someday even time and
    energy to actualize them. Keep an eye on the website.

    Thanks to
    ---------

    Jari Varsaluoma
    Jukka Mäntylä
    Dariusz Brzozowski

    And finally, message for all of you:
    Stop whining and start coding! biggrin

    Contents of game/think/AlyBox10.lha

    PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    [generic]1364 1694 80.5% -lh5- 6414 Feb 10 2003 AlyBox_1.0.info
    [generic]51 51 100.0% -lh0- 5462 Feb 9 2003 AlyBox_1.0/68K_320x240
    [generic]7439 8509 87.4% -lh5- b446 Feb 9 2003 AlyBox_1.0/68K_320x240.info
    [generic]59 59 100.0% -lh0- 410b Feb 9 2003 AlyBox_1.0/68K_320x240_Window
    [generic]7437 8509 87.4% -lh5- 1b19 Feb 9 2003 AlyBox_1.0/68K_320x240_Window.info
    [generic]2436 4857 50.2% -lh5- bf28 Feb 10 2003 AlyBox_1.0/AlyBox10.readme
    [generic]1851 2787 66.4% -lh5- 6069 Feb 9 2003 AlyBox_1.0/AlyBox10.readme.info
    [generic]89029 245044 36.3% -lh5- 67f7 Feb 10 2003 AlyBox_1.0/AlyBox68k
    [generic]98953 232320 42.6% -lh5- 3371 Feb 10 2003 AlyBox_1.0/AlyBoxWOS
    [generic]33980 49152 69.1% -lh5- fed4 Jan 24 2003 AlyBox_1.0/dada/nulju0.raw
    [generic]11663 49152 23.7% -lh5- 1a3c Jan 24 2003 AlyBox_1.0/dada/nulju1.raw
    [generic]11108 49152 22.6% -lh5- 82d1 Jan 27 2003 AlyBox_1.0/dada/nulju10.raw
    [generic]43144 49152 87.8% -lh5- 6261 Aug 1 2002 AlyBox_1.0/dada/nulju11.raw
    [generic]38036 49152 77.4% -lh5- 0882 Aug 1 2002 AlyBox_1.0/dada/nulju12.raw
    [generic]40830 49152 83.1% -lh5- d297 Aug 1 2002 AlyBox_1.0/dada/nulju13.raw
    [generic]31168 49152 63.4% -lh5- 78d2 Aug 1 2002 AlyBox_1.0/dada/nulju14.raw
    [generic]24744 49152 50.3% -lh5- 3943 Jan 27 2003 AlyBox_1.0/dada/nulju2.raw
    [generic]12940 49152 26.3% -lh5- ac06 Jan 24 2003 AlyBox_1.0/dada/nulju3.raw
    [generic]5184 49152 10.5% -lh5- 2026 Jan 24 2003 AlyBox_1.0/dada/nulju4.raw
    [generic]21131 49152 43.0% -lh5- 556f Jan 24 2003 AlyBox_1.0/dada/nulju5.raw
    [generic]28256 49152 57.5% -lh5- 0cf4 Jan 27 2003 AlyBox_1.0/dada/nulju6.raw
    [generic]20229 49152 41.2% -lh5- 73b7 Jan 24 2003 AlyBox_1.0/dada/nulju7.raw
    [generic]15050 49152 30.6% -lh5- 3b16 Jan 27 2003 AlyBox_1.0/dada/nulju8.raw
    [generic]12044 49152 24.5% -lh5- 501e Jan 27 2003 AlyBox_1.0/dada/nulju9.raw
    [generic]16239 107728 15.1% -lh5- 9f41 Jan 29 2003 AlyBox_1.0/dada/turska0.jee
    [generic]27355 109652 24.9% -lh5- f00d Jan 29 2003 AlyBox_1.0/dada/turska1.jee
    [generic]55788 55788 100.0% -lh0- 0bf9 Feb 7 2003 AlyBox_1.0/dada/turska10.jee
    [generic]11152 12884 86.6% -lh5- 8054 Feb 8 2003 AlyBox_1.0/dada/turska11.jee
    [generic]462 656 70.4% -lh5- fed2 Feb 7 2003 AlyBox_1.0/dada/turska12.jee
    [generic]3381 4328 78.1% -lh5- 948e Feb 5 2003 AlyBox_1.0/dada/turska13.jee
    [generic]6102 6932 88.0% -lh5- f59c Feb 5 2003 AlyBox_1.0/dada/turska14.jee
    [generic]58971 70028 84.2% -lh5- 4675 Feb 8 2003 AlyBox_1.0/dada/turska15.jee
    [generic]4687 5492 85.3% -lh5- 9fae Feb 8 2003 AlyBox_1.0/dada/turska16.jee
    [generic]50213 54580 92.0% -lh5- ee18 Feb 8 2003 AlyBox_1.0/dada/turska17.jee
    [generic]97911 104588 93.6% -lh5- 3422 Feb 8 2003 AlyBox_1.0/dada/turska18.jee
    [generic]189143 233136 81.1% -lh5- 40ac Feb 8 2003 AlyBox_1.0/dada/turska19.jee
    [generic]30450 33428 91.1% -lh5- 6804 Feb 3 2003 AlyBox_1.0/dada/turska2.jee
    [generic]143962 155494 92.6% -lh5- daac Feb 8 2003 AlyBox_1.0/dada/turska20.jee
    [generic]117272 131372 89.3% -lh5- 4eef Feb 7 2003 AlyBox_1.0/dada/turska3.jee
    [generic]81360 102224 79.6% -lh5- e0cb Feb 3 2003 AlyBox_1.0/dada/turska4.jee
    [generic]165648 189336 87.5% -lh5- a5df Feb 5 2003 AlyBox_1.0/dada/turska5.jee
    [generic]176763 184108 96.0% -lh5- 2606 Feb 3 2003 AlyBox_1.0/dada/turska6.jee
    [generic]217214 229930 94.5% -lh5- 9a38 Feb 3 2003 AlyBox_1.0/dada/turska7.jee
    [generic]86330 101564 85.0% -lh5- e184 Feb 3 2003 AlyBox_1.0/dada/turska8.jee
    [generic]9571 12556 76.2% -lh5- 0a73 Feb 3 2003 AlyBox_1.0/dada/turska9.jee
    [generic]51 51 100.0% -lh0- 7e72 Feb 9 2003 AlyBox_1.0/Wos_640x480
    [generic]7434 8509 87.4% -lh5- 69f5 Feb 9 2003 AlyBox_1.0/Wos_640x480.info
    [generic]59 59 100.0% -lh0- 8f81 Feb 9 2003 AlyBox_1.0/Wos_640x480_Window
    [generic]7436 8509 87.4% -lh5- 699b Feb 9 2003 AlyBox_1.0/Wos_640x480_Window.info
    --------— —-------— —---— —---— —--— —------— —--------— —-----------
    Total 49 files 2123080 3164042 67.1% Feb 14 2003

    Aminet © 1992-2024 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>

    3 мар в 19:43
    Igor Petrovich 
    https://artishq.wordpress.com/2009/04/16/i-have-no-tomatoes/

    2 Responses to “I Have No Tomatoes”

    Alain Thellier Says:
    February 26, 2010 at 7:42 am

    Hello

    I am the Wazp3D author and I am just trying to make I Have No Tomatoes works with Wazp3D/WinUAE

    It seems there is an error somewhere …. cause the display is partially false
    Other games from you works fine with Wazp3D/WinUAE : AmiBeastie,TiltNroll,SDLJUmp

    Could you send me the Amiga sources for “I Have No Tomatoes” ?
    So i can investigate what cause the error (agl.library ? wazp3d ? tomatoes ?)

    Many Thanks
    and keep on the good works

    Alain
    Reply

    Arti Says:
    February 26, 2010 at 4:31 pm

    Hello

    The sources are not very different to original. For what I remebmer only paths were changed so you can download them from here:
    http://tomatoes.sourceforge.net/downloads.html .

    Good luck
    Reply

    https://tomatoes.sourceforge.net/downloads.html

    3 мар в 19:47
    Igor Petrovich 
    BeastieWorker
    http://aminet.net/search?query=BeastieWorker

    BeastieWorker (from AmiKit Addon ArtiGames) Works for the latest version. Need a recent ixemul.library. Need "Use ColoringGL", "Smooth Textures"

    game/think/BeastieWorker_68k.lha
    http://aminet.net/package/game/think/BeastieWorker_68k

    game/think/BeastieWorker_68k.lha

    Mirror: Random
    Showing: m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
    No screenshot available
    Short: 3D socoban clone
    Author: Andrey Martynenko, 68k compile by uploader
    Uploader: lombi iprimus com au (Lorence Lombardo)
    Type: game/think
    Version: 0.4
    Requires: FPU
    Architecture: m68k-amigaos
    Date: 2012-05-29
    Download: http://aminet.net/game/think/BeastieWorker_68k.lha - View contents
    Readme: http://aminet.net/game/think/BeastieWorker_68k.readme
    Downloads: 819

    See the following URL for SDL requirements:-

    http://aminet.net/package/dev/misc/SDL-Amiga

    See the following URL for StormMesa requirements:-

    http://aminet.net/package/util/libs/StormMesa_Libs68K

    This game is quite heavy on my Amithlon/xp3000 system.

    Keyboard

    key | action
    -------+--------
    up | move onward
    left | tumbling left
    right | tumbling right
    space | shift box
    r | reload livel
    f | show/hide fps
    esc | show/hide menu
    n | next level
    p | prew level

    Mouse

    Left + motion = rotate camera
    Right + motion = move closer/further camera

    http://sourceforge.net/projects/beastieworker/

    Feeling bored ? smile
    Why not check out this URL ?

    http://home.iprimus.com.au/lombi/1/homepage.htm

    Contents of game/think/BeastieWorker_68k.lha

    Aminet © 1992-2024 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>

    amiga AmiBeastie
    https://www.google.ru/search?....iz-serp

    3 мар в 20:31
    Igor Petrovich 
    dev/misc/SDL-Amiga.lha
    http://aminet.net/package/dev/misc/SDL-Amiga

    util/libs/StormMesa_Libs68K.lha
    http://aminet.net/package/util/libs/StormMesa_Libs68K

    ixemul.library
    http://aminet.net/search?query=ixemul.library
    util/libs/ixemul48.2-060.lha
    http://aminet.net/package/util/libs/ixemul48.2-060

    3 мар в 22:44
    Igor Petrovich 
    Logical VideoGames: Sokoban's:
    sokoban
    https://www.lemonamiga.com/games/list.php?list_title=sokoban

    4 мар в 1:00
    Igor Petrovich 
    Done!!
    2nd 3D VideoGame Successfully Installed, Runned And Tested Just By Myself In AmigaOS 3.9 On Today 03.03.2024

    4 мар в 1:05
    Igor Petrovich 
    soft3d.dll
    https://www.google.ru/search?....gws-wiz

    Сборка AmigaOS с 3D поддержкой
    https://www.old-games.ru/forum.....101810

    WinUAE Voodoo 3 emulation testing
    https://eab.abime.net/showthread.php?t=104983

    4 мар в 1:10
    Igor Petrovich 
    W3D
    http://warpclassic68k.blogspot.com/p/warp3d.html


    4 мар в 0:18 Igor Petrovich 
    https://www.vogons.org/viewtopic.php?f=63&t=58687

    4 мар в 1:20
    Igor Petrovich 
    https://www.vogons.org/viewtopic.php?f=63&t=58687

    4 мар в 1:25
    Igor Petrovich 
    https://www.emu-land.net/

    4 мар в 1:30
    Igor Petrovich 
    amiga soft3d.dll
    https://www.google.ru/search?....iz-serp

    4 мар в 1:35
    Igor Petrovich 
    kas1e
    https://www.google.ru/search?....iz#ip=1

    Рейтинг пользователя kas1e (Сазанцов Александр)


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Воскресенье, 17.03.2024, 00:07
     
    IgorДата: Воскресенье, 03.03.2024, 20:56 | Сообщение # 75
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    How to run game glSokoban 3D in AmigaOS 3.9, AmigaOS 4.1 Final Edition:

    How to run game glSokoban 3D in AmigaOS 3.9:
    1.: Downloading Wazp3D.lha
    2.: Put Wazp3D-Prefs To Sys:Prefs
    3.: Put soft3d.library To Sys:Libs
    4.: Put soft3d.dll To Emulator WinUAE Root Folder
    5.: Put Wazp3D.library-winuae To Sys:Libs And Rename File Wazp3D.library-winuae To Warp3D.library
    6.: This Game Need Run From Amiga Shell By Command: glSokoban68k-Enter(For Run This Game from Amiga Shell, Need Just Press Button Enter On PC keyboard)

    Pre first run\start this game, it asked something about can't run or can'tfound soft3d.dll in yourWinUAE, but i just ignore this problem, i have installed this files from archive Wazp3D...(And on second run and other runs of this game this message not showed anymore and all works fine anyway in AmigaOS 3.9 and this game also works fine)

    driver/video/Wazp3D.lha
    http://aminet.net/package/driver/video/Wazp3D

    11.:
    Game:
    Genre: Logical Game\Think, 3D, 1, 1, 11:
    glSokoban 3D
    Author: vlacafreemail.hu (László Vörös)
    Uploader: oborzin freemail hu (Ferenc Fülöp)
    https://aminet.net/package/game/think/GLsokoban
    https://aminet.net/package/driver/video/Warp3D-4.0
    http://thellier.free.fr/Wazp3D.htm

    Runned-Tested Game:
    (03.03.2024)

    Beated Game:

    Video-Review+Tests\Видео-Обзор+Тесты:
    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 36, 65(03.03.2024):
    https://www.youtube.com/watch?v=jm-jUUwhNMs&ab_channel=IgorPetrovich
    https://rutube.ru/video/9e839b9ad876c9ca1a24ad1250a6d970/


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Понедельник, 04.03.2024, 16:16
     
    IgorДата: Вторник, 05.03.2024, 12:15 | Сообщение # 76
    Admin
    Группа: Администраторы
    Сообщений: 1159
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    37.: 04.03.2024:

    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 37, 66(04.03.2024):
    Скучный, Длительный, Медленный Стрим - Тягомотина... Чтение, Просмотр Видео-Уроков, Вникание, Освоение, Поэтапный, Пошаговый Разбор+Тесты...
    Igor Petrovich\Sugo77(26.01.2023):
    Сегодня 26.01.2024, Попытаюсь Впервые Накатить - Установить AmigaOS 4.1 С Нуля, Хотя Бы Попытаюсь, Начну, А Уж Что Получится - Не Получится, Покажет Время...
    Сегодня Сложный Стрим Без Чатов. Осваиваю Commodore Amiga - С Нуля, А Это - Сложно...
    Поэтому, Чтобы Не Отвлекаться И Не Сбиваться С Мыслей - Чаты Отключены...
    https://www.youtube.com/watch?v=i8sBs3ao0ZE&ab_channel=IgorPetrovich

    https://rutube.ru/video/0735c3286c70b4e44f014905d85bf85d/

    Sharp x68000, List Of Games\Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/87-297-1#1674
    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/88-300-1

    #Simulators #Trains #OBSStudio #OBS #SharpX68000 #VisualShell #VisualShellSXWindow #SXWindow #XM6TypeG #xm6g #XM6Pro68k #CommodoreAmiga #Workbench #AmigaOS #winuae #Mednafen #MedGuiR #VideoGames #Games #Fightings #SailorMoon #SailorMercury #SailorVenus #SailorMars #美少女戦士セーラームーン #セーラーマーキュリー #PlayerVersusPlayer #PvP #Tourneys #Tournaments #MUGEN #Ikemen #IkemenGo #IkemenGoPlus #IkemenPlusUltra #IkemenGoPlusUltra #IkemenGoPlusUltimate #Winmuge #IMT(Blue)Winmugen #Characters #SamuraiSpirits #SamuraiShodown #Nakoruru #Rimururu #Genjuro #GenjuroKibagami #Rera #Ukyo #UkyoTachibana #Haohmaru #HattoriHanzo #NintendoEntertainmentSystem #Famicom #Dendy #TMNT #TMNT3TheManhattanProject #TeenageMutantNinjaTurtlesIIITheManhattanProject #Battletoads #BruceLee #JackieChan #JetLi #WongFeiHung #KungFu #WuShu #AikiDo #KarateDo #JeetKuneDo #TaiChi #FeiLong #ChuckNorris #IgorPetrovich #Sugo77 #Tests #Tyumen #Тюмень #Тесты

    Финансовая Поддержка:
    Donates, Добровольные Пожертвования(Донаты):
    1.: https://www.donationalerts.com/c/igor_petrovich
    2.: https://donatepay.ru/don/IgorPetrovich
    3.: https://streamlabs.com/IgorPetrovich77/tip
    4.: https://www.paypal.me/igorpetrovichsugo77
    Мои-Электронные Кошельки В Интернете\My Electronic Wallets In Internet:
    WebMoney:
    My purses\Мои кошельки:
    1.: WMZ\American Dollars\Американские Доллары\$: Z201465753694
    2.: WME\Euro\Евро\€: E248308780087
    http://www.webmoney.ru/
    http://www.wmtransfer.com/
    Money.Yandex\Яндекс.Деньги:
    My purses\Мои кошельки:
    1.: 41001248224554
    https://yoomoney.ru/

    Всем спасибо за внимание, и до свидания, следующий стрим, как обычно, только по возможности, если долго не будет стримов, значит не было возможности, или сил, настроения, желания...

    Igor Petrovich\Sugo77(От 03.03.2024):
    Вся Хронология Моего Ознакомления И Моих Работ С Commodore Amiga, От И До: Чтение, Изучение, Получение Для Меня Новой Информации, Знаний, Опыта, Вникание, Понимание, Тестирования, Удачи-Не Удачи-Удачи, Успешные-Не Успешные-Успешные Запуски, Тесты... В Общем Целая История С Огромной Информацией, И Кучей Полезных - Источников, Ссылок, Видео-Уроков, Софта, Файлов, Программ, Утилит, Драйверов, Видео-Игр, И Прочего Связанного С Компьютерами Commodore Amiga:
    От(03.01.2024): https://narutoandothers.ucoz.ru/forum/88-299-1713-16-1705346299 - До(03.03.2024): https://narutoandothers.ucoz.ru/forum/88-299-8

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    4 мар в 15:29
    https://vk.com/gamesfightingsanime?w=wall-203080597_1045
    https://vk.com/gamesfightingsanime?w=wall-203080597_74

    4 мар в 18:44
    Igor Petrovich 
    amiga voodoo
    https://www.google.ru/search?....iz#ip=1

    util/arc/Voodoo-X.lha
    https://aminet.net/package/util/arc/Voodoo-X

    4 мар в 18:49
    Igor Petrovich 
    amiga voodoo3.rom
    https://www.google.ru/search?....iz-serp

    4 мар в 18:51
    Igor Petrovich 
    WinUAE 4.9.0: Setting up the Voodoo3 RTG emulation for AmigaOS 4.1, part 1
    http://www.amiga-news.de/en/news/AN-2021-12-00063-EN.html

    4 мар в 18:53
    Igor Petrovich 
    Voodoo3 Driver
    http://falconfly.3dfx.pl/voodoo3.htm

    4 мар в 18:55
    Igor Petrovich 
    Voodoo 3 Sbarca su WinUAE
    https://www.amigapage.it/index.php?op=v&pl=forum&id=F122020-3-3&page=1

    4 мар в 18:57
    Igor Petrovich 
    https://www.amigafrance.com/utilisa....ediator

    4 мар в 19:11
    Igor Petrovich 
    heretic2
    http://aminet.net/search?query=heretic2

    4 мар в 20:00
    Igor Petrovich 
    Installation RTG Board\Graphics Board Voodoo 3 3000\voodoo3 in Emulators WinUAE:
    Сборка AmigaOS с 3D поддержкой
    https://www.old-games.ru/forum.....101810

    Tutorial from France:
    Utilisation d’une carte Voodoo3 PCI avec un Médiator.
    Configuration de la Voodoo 3 3000 et du médiator.
    https://www.amigafrance.com/utilisa....ediator

    WinUAE Voodoo 3 emulation testing
    https://eab.abime.net/showthread.php?t=104983

    3d accelerators on other platforms not PC
    https://www.vogons.org/viewtopic.php?f=63&t=58687

    W3D
    Voici un récapitulatif des programmes utilisant Warp3D 68k :
    http://warpclassic68k.blogspot.com/p/warp3d.html

    Voodoo 3 Sbarca su WinUAE
    https://www.amigapage.it/index.php?op=v&pl=forum&id=F122020-3-3&page=1

    Voodoo3 Driver
    http://falconfly.3dfx.pl/voodoo3.htm

    Tutorial From Germany+England:
    WinUAE 4.9.0: Setting up the Voodoo3 RTG emulation for AmigaOS 4.1, part 1
    http://www.amiga-news.de/en/news/AN-2021-12-00063-EN.html

    4 мар в 20:07
    Igor Petrovich 
    Toni Wilen Toni Wilen is offline
    WinUAE developer
    https://eab.abime.net/member.php?u=257

    4 мар в 20:09
    Igor Petrovich 
    https://hexenworld.org/qstat/


    4 мар в 20:31
    Igor Petrovich 
    Downloads
    https://thomas-rapp.homepage.t-online.de/download.html

    4 мар в 22:44
    Igor Petrovich 
    In General 3nd 3D VideoGame Already, Successfully Installed, Runned And Tested, But First 3D VideoGame Now And In AmigaOS 4.1 Final Edition Update 1!(2 Others 3D VideoGames Also Was Succesfully Innstalled, Runned And Tested In AmigaOS 3.9 And In AmigaOS 3.9 Workbench Classical...)
    And This 3nd 3D VideoGame Name: Tiltnrolldemo
    http://os4depot.net/?functi....emo.lha

    4 мар в 23:38
    Igor Petrovich 
    amiga failed to create minigl context
    https://www.google.ru/search?....iz-serp

    5 мар в 0:22
    Igor Petrovich 
    https://amigaworld.net/modules....order=0
    broadblues

    Re: Blender problem
    Posted on 21-Jun-2016 14:00:39 [ #1 ]
    Amiga Developer Team
    Joined: 20-Jul-2004
    Posts: 4446
    From: Portsmouth England

    @thinkchip

    Quote:

    Added -G to the script and now my micro is working. Thanks.

    Good

    Quote:

    On my A1-500 / SAM EX I'm getting a message that says "Couldn't create miniGL context. ERROR: Unable to open Blender window".

    What gfx card do you have? Failure to create MiniGL context usualy means no underlying warp3D.

    Quote:

    The miniGL I'm using is 2.2. Incidentally AmiUpdate reverted the version of miniGL from 2.5 to 2.2. It does the same thing with both versions.

    Don't know that should happen AmiUpdate normally does version chack before ofering an update, but there 2.20 on os4depot

    http://os4depot.net/index.p....igl.lha

    Won't help if you have no W3D though.

    If your card is not supported you can try WaZp3D but it's bit glictchy and definietly slow.

    _________________
    BroadBlues On Blues BroadBlues On Amiga Walker Broad

    5 мар в 0:51
    Igor Petrovich 
    Вот теперь только мы уже точно запустили эту *** 3D игру и уже точно внутри в самой игре... ..ять...
    И, вроде даже управляется что-то там, ну другими словами - управление наконец-то заработало...

    5 мар в 2:00
    Igor Petrovich 
    https://forum.amiga.org/index.php?topic=76336.msg858483#msg858483
    Offline woof

    Jr. Member
    **
    Join Date: Feb 2003
    Posts: 92
    Total likes: 4
    Show only replies by woof View Profile http://uae.is.free.fr Email Personal Message (Offline) +

    Re: How to run game glSokoban 3D in AmigaOS 4.1 Final Edition? In Emulator WinUAE.
    « Reply #5 on: March 02, 2024, 09:26:15 PM »

    Say Thanks
    Reply
    Quote

    sokoban from this archive:
    https://aminet.net/package/driver/video/Warp3D-4.0

    is the only one that worked for me
    this sokoban 68k run on winuae/os3.9 68k/ with Wazp3D for 68k there is nothing special about it : it dont need rewarp nor poverpc.library nor warpos stuffs

    The other sokoban dont run on my winuae config: so I cant help :-/

    5 мар в 2:53
    Igor Petrovich 
    game/think/SopoBlockOS4.lha
    http://aminet.net/package/game/think/SopoBlockOS4

    util/libs/lucyplay5.lha
    http://aminet.net/package/util/libs/lucyplay5

    game/think/SopoBlock.lha
    http://aminet.net/package/game/think/SopoBlock

    5 мар в 13:00
    Igor Petrovich  
    Amiga OS 4.1 Final Edition Update 2

    Topics
    amigaos, amigaos4, amigaos 4.1 FE update

    This is the Update 2 for AmigaOS 4.1 Final Edition.

    Addeddate
    2024-01-31 03:49:15

    Identifier
    amiga-os-4.1-final-edition-update-2-final_202401

    Scanner
    Internet Archive HTML5 Uploader 1.7.0

    software
    Amiga OS 4.1 Final Edition Update 2
    https://archive.org/details...._202401
    https://archive.org/downloa...._202401

    Uploaded by
    abrakadabrah
    on January 31, 2024

    abrakadabrah

    archive.org Member

    https://archive.org/details/@abrakadabrah


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Воскресенье, 17.03.2024, 00:02
     
    IgorДата: Вторник, 05.03.2024, 13:43 | Сообщение # 77
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    How to run game glSokoban 3D in AmigaOS 4.1 Final Edition In Emulator WinUAE(February 29, 2024):
    https://narutoandothers.ucoz.ru/_fr....d_i.rtf
    Прикрепления: how_to_run_game_glsokoban_3d_i.rtf (34.1 Kb)


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Вторник, 05.03.2024, 13:44
     
    IgorДата: Среда, 06.03.2024, 12:56 | Сообщение # 78
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    38.: 05.03.2024:
    Sharp X68000, Testing Video-Games On HDD ( .HDS ), From Visual Shell SX-WIndow, 29, Commodore Amiga, Testing Video-Games, 38, 67(05.03.2024):
    Скучный, Длительный, Медленный Стрим - Тягомотина... Чтение, Просмотр Видео-Уроков, Вникание, Освоение, Поэтапный, Пошаговый Разбор+Тесты...
    Igor Petrovich\Sugo77(26.01.2023):
    Сегодня 26.01.2024, Попытаюсь Впервые Накатить - Установить AmigaOS 4.1 С Нуля, Хотя Бы Попытаюсь, Начну, А Уж Что Получится - Не Получится, Покажет Время...
    Сегодня Сложный Стрим Без Чатов. Осваиваю Commodore Amiga - С Нуля, А Это - Сложно...
    Поэтому, Чтобы Не Отвлекаться И Не Сбиваться С Мыслей - Чаты Отключены...
    https://www.youtube.com/watch?v=LTCpwnhBPGo&ab_channel=IgorPetrovich

    https://rutube.ru/video/aa295f45f75d7fce71079a505ad797ca/

    Sharp x68000, List Of Games\Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/87-297-1#1674
    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    Part 1:
    https://narutoandothers.ucoz.ru/forum/88-300-1

    #Simulators #Trains #OBSStudio #OBS #SharpX68000 #VisualShell #VisualShellSXWindow #SXWindow #XM6TypeG #xm6g #XM6Pro68k #CommodoreAmiga #Workbench #AmigaOS #winuae #Mednafen #MedGuiR #VideoGames #Games #Fightings #SailorMoon #SailorMercury #SailorVenus #SailorMars #美少女戦士セーラームーン #セーラーマーキュリー #PlayerVersusPlayer #PvP #Tourneys #Tournaments #MUGEN #Ikemen #IkemenGo #IkemenGoPlus #IkemenPlusUltra #IkemenGoPlusUltra #IkemenGoPlusUltimate #Winmuge #IMT(Blue)Winmugen #Characters #SamuraiSpirits #SamuraiShodown #Nakoruru #Rimururu #Genjuro #GenjuroKibagami #Rera #Ukyo #UkyoTachibana #Haohmaru #HattoriHanzo #NintendoEntertainmentSystem #Famicom #Dendy #TMNT #TMNT3TheManhattanProject #TeenageMutantNinjaTurtlesIIITheManhattanProject #Battletoads #BruceLee #JackieChan #JetLi #WongFeiHung #KungFu #WuShu #AikiDo #KarateDo #JeetKuneDo #TaiChi #FeiLong #ChuckNorris #IgorPetrovich #Sugo77 #Tests #Tyumen #Тюмень #Тесты

    Финансовая Поддержка:
    Donates, Добровольные Пожертвования(Донаты):
    1.: https://www.donationalerts.com/c/igor_petrovich
    2.: https://donatepay.ru/don/IgorPetrovich
    3.: https://streamlabs.com/IgorPetrovich77/tip
    4.: https://www.paypal.me/igorpetrovichsugo77
    Мои-Электронные Кошельки В Интернете\My Electronic Wallets In Internet:
    WebMoney:
    My purses\Мои кошельки:
    1.: WMZ\American Dollars\Американские Доллары\$: Z201465753694
    2.: WME\Euro\Евро\€: E248308780087
    http://www.webmoney.ru/
    http://www.wmtransfer.com/
    Money.Yandex\Яндекс.Деньги:
    My purses\Мои кошельки:
    1.: 41001248224554
    https://yoomoney.ru/

    Всем спасибо за внимание, и до свидания, следующий стрим, как обычно, только по возможности, если долго не будет стримов, значит не было возможности, или сил, настроения, желания...

    Igor Petrovich\Sugo77(От 03.03.2024):
    Вся Хронология Моего Ознакомления И Моих Работ С Commodore Amiga, От И До: Чтение, Изучение, Получение Для Меня Новой Информации, Знаний, Опыта, Вникание, Понимание, Тестирования, Удачи-Не Удачи-Удачи, Успешные-Не Успешные-Успешные Запуски, Тесты... В Общем Целая История С Огромной Информацией, И Кучей Полезных - Источников, Ссылок, Видео-Уроков, Софта, Файлов, Программ, Утилит, Драйверов, Видео-Игр, И Прочего Связанного С Компьютерами Commodore Amiga:
    От(03.01.2024): https://narutoandothers.ucoz.ru/forum/88-299-1713-16-1705346299 - До(03.03.2024): https://narutoandothers.ucoz.ru/forum/88-299-8

    Commodore Amiga, Games list\Commodore Amiga, Список Игр:
    https://narutoandothers.ucoz.ru/forum/88-300-1#1685

    5 мар в 16:30
    https://vk.com/gamesfightingsanime?w=wall-203080597_1069
    https://vk.com/gamesfightingsanime?w=wall-203080597_74

    5 мар в 16:40
    Igor Petrovich 
    Plans\Task\Targets On Stream № 38(\№67)(05.03.2024):
    1.: Amiga OS 4.1 Final Edition Update 2
    2.: Testing On Settings Hardware 3D VideoGames On Emulator WinUAE
    3.: Installing And Testing 3D VideoGame SopoBlockOS4
    4.: Testing soft3d.dll only works with winuae 32 bits not 64 bits
    5.: Installation And Testing RTG Board\Graphics Board Voodoo 3 3000 (3dfx)\voodoo3 in Emulators WinUAE

    https://forum.amiga.org/index.php?topic=76336.msg858483#msg858483
    woof
    "You can't run or can't found soft3d.dll in yourWinUAE

    BUUUT you need soft3d.dll to obtain hardware acceleration
    There is an option to check on in WinUAE like "enable native code" allow x86 calls" or something like that
    also it soft3d.dll only works with winuae 32 bits not 64 bits"

    6 мар в 17:00
    Igor Petrovich 
    Amiga OS 4.1 Final Edition Update 2
    https://www.google.ru/search?....iz#ip=1

    5 мар в 17:03
    Igor Petrovich 
    https://www.amigaos.net/content/2/what%E2%80%99s-new
    What’s new

    AmigaOS 4.1 Final Edition is available! AmigaOS 4.1 Final Edition runs on the following hardware platforms:

    AmigaOne X5000
    AmigaOne X1000
    AmigaOne 500 (460ex & 460cr)
    Sam440ep and Sam440ep-flex (all variants)
    AmigaOne XE
    MicroA1-C
    Pegasos II
    CyberStorm PPC
    Blizzard PPC

    AmigaOS 4.1 Final Edition requires no previous version of AmigaOS 4.x and is a stand-alone product, quite possibly the most affordable version of AmigaOS ever released. This now allows current users of AmigaOS 4.1 to install a complete original version of AmigaOS 4.1 without subsequently needing to download or apply 6 updates and countless minor updates.

    New functionality in AmigaOS 4.1 Final Edition includes but is not limited to:

    Extended memory functionality (beneficial for all supported platforms even those platforms which cannot be equipped with more than 2GB )
    Most powerful console for AmigaOS
    New Intuition features
    New Workbench features
    Much improved DOS
    New unified graphics library with RTG support which allows for (current and future) very substantial general and platform specific performance optimizations e.g. through the use of on-chip DMA engines (present on recently released hardware going back to the Sam440)
    Updated Python port
    Installation graphics, new icons and back-drops by Martin Merz
    Counless minor updates, new functionality and bug fixes.

    Users are encouraged to register their copy of AmigaOS 4.1 Final Edition on the Hyperion Entertainment website as this will be required for downloading possible future updates and bug fixes.

    5 мар в 17:04
    Igor Petrovich 
    kas1e
    AmigaOS4.1 Final Edition Update 2 installation and tests.(23 дек. 2020 г.):
    Installation and testing of AmigaOS4.1 Final Edition Update 2 released by Hyperion Entertainment 23 Dec 2020.

    Everything recorded from AmigaOne X5000 with Radeon HD 250 (Verde) video card via AverMedia's LGP2.

    Thanks to Hyperion making this update a reality, and to all developers involved: Thomas Frieden, Colin Wenzel, Steven Solie, Frederik Wikstrom, Simon Archer, Andy Broad, Sebastian Bauer, Olaf Barthel, Thore Bцckelmann, Daniel, Hans De Ruiter, all other developers who with us. You know who you are!

    https://www.hyperion-entertainment.com/
    https://www.amigans.net/

    Applications tested in the second part of video after update2 is installed:
    Games: HCraft, Spencer, CadogAdventure, Neverball, AmiCraft. Software: Filler, MilkyTracker, ShaderJoy, WorkbenchExplorer, Dopus4, AmigaAmp, Blender. And at the end latest issue of HUGI scene diskmag.
    https://www.youtube.com/watch?v=Fa4tpDZFwoc&ab_channel=kas1e


    5 мар в 17:07
    Igor Petrovich 
    https://www.hyperion-entertainment.com/index.p....ownload
    Home News AmigaOS 4.x Update 2 for AmigaOS 4.1 Final Edition available for download
    Update 2 for AmigaOS 4.1 Final Edition available for download

    AmigaOS 4.1 Final EditionBrussels, December 23rd, 2020

    Hyperion Entertainment is proud to announce the immediate release of update 2
    for AmigaOS 4.1 Final Edition. Update 2 is by far the largest update
    ever released for AmigaOS and includes more than 200 updated components
    with hundreds of bug fixes, improvements and new features and six
    completely new OS components. The update is the combined effort of four
    years of AmigaOS development and will bring AmigaOS4.1 Final Edition to a
    completely new level of stability and usability.

    The complete list of updated, improved and new components can be found in the
    changelog that also contains a list of the major bugs and issues that
    has been resolved. Some of the highlights of update 2 are.

    New kernel (exec) version 54.28 with many bug-fixes and stability improvements
    Improvements and bug-fixes in the graphics.library, workbench.library,
    dos.library, application.library, elf.library and many other essential
    libraries making them more robust, bug-free and future proof
    Bug-fixes and improvements to the USB-stack
    Many bug-fixes and improvements to console.device, ram-handler, appdir-handler and env-handler
    Many bug-fixes in all reaction classes, datatypes and device drivers
    New OS-components such as the append dos command, an OS4.1 version of
    DiskDoctor from Olaf Barthel, SataControl, appdir-handler, ssh2-handler
    Many, many more bug-fixes, improvements and new features

    Update 2 is free to registered users of AmigaOS 4.1 Final Edition and can be
    found in the download area at https://www.hyperion-entertainment.com/.

    This update is the result of the continuing effort of a dedicated group of
    AmigaOS 4.1 Final Edition developers and beta-testers. Thank you!

    AmigaOS 4.1 Final Edition update 2 prerequisites

    We strongly recommend that you install update 2 on top of a fresh install
    of AmigaOS 4.1 Final Edition update 1. If you decide to update your
    existing installation you should back it up beforehand!

    Operating System: Installed AmigaOS 4.1 Final Edition Update 1 Hardware

    Compatibility: AmigaOne XE & SE, MicroA1, AmigaOne 500, AmigaOne X1000, AmigaOne
    X5000, Sam440, Sam460, Pegasos 2, Amiga Classic PPC.

    Update 2 for AmigaOS 4.1 Final Edition available for download
    Hotfix for AmigaOS 4.1 Final Edition Update 2 available for download
    https://www.hyperion-entertainment.com/index.php/news/36-amigaos-4x
    Home News AmigaOS 4.x
    News
    Hotfix for AmigaOS 4.1 Final Edition Update 2 available for download

    AmigaOS 4.1 Final EditionBrussels, January 12th, 2021

    Some users of update 2 for AmigaOS4.1 Final Edition have experienced
    stability issues after updating. This hotfix addresses these stability
    issues and fixes a couple of other minor issues found after the release
    of update 2.

    The hot fix is free to registered users of AmigaOS 4.1 Final Edition and can be found in the download area at
    https://www.hyperion-entertainment.com/.It will also be made available
    via AmiUpdate.

    The hotfix should only be applied on top of the original update 2 package released on December 23,2020!

    The original update 2 package has also been updated with the components in
    the hot fix and is now available in a new version (version number
    53.14)at https://www.hyperion-entertainment.com/ and via AmiUpdate.

    This update is the result of the continuing effort of a dedicated group of
    AmigaOS 4.1 Final Edition developers and beta-testers. Thank you!

    AmigaOS 4.1 Final Edition update 2 prerequisites

    We strongly recommend that you install update 2 on top of a fresh install
    of AmigaOS 4.1 Final Edition update 1. If you decide to update your
    existing installation you should back it up beforehand.

    Operating System: Installed AmigaOS 4.1 Final Edition Update 1

    Hardware Compatibility: AmigaOne XE & SE, MicroA1, AmigaOne 500, AmigaOne
    X1000, AmigaOne X5000, Sam440, Sam460, Pegasos 2, Amiga Classic PPC.

    Hotfix: The hotfix for update 2, released on January 12,2021, should only be
    applied on top of the original update 2 released on December 23,2020.
    Update 2(version number 53.14),downloaded after January 12,2021, has the
    hot fix integrated.

    AmiUpdate: Users who use AmiUpdate to apply update 2 or the hotfix should update to the latest version of AmiUpdate
    (2.47) before they update and deselect any other updates offered in
    AmiUpdate.

    Classic users should not use AmiUpdate: For AmigaOS 4.1 Final Edition for the classic line of Amiga computers it is
    recommended, due to limited RAM, to use the single file update from the
    Hyperion Entertainment website and not AmiUpdate.

    For more information contact: info@hyperion-entertainment.com

    5 мар в 17:15
    Igor Petrovich 
    Hotfix for AmigaOS 4.1 Final Edition Update 2
    https://www.amigans.net/modules/news/article.php?storyid=2929

    5 мар в 17:21
    Igor Petrovich 
    hirudov2d
    AmigaOS 4.1 Final Edition update to FE U2 on AmigaOne X1000 [Amiga](25 авг. 2021 г.):
    https://www.youtube.com/watch?v=-MInvEUZ0Qc&ab_channel=hirudov2d


    Amiga
    https://www.youtube.com/@hirudov2d/search?query=Amiga

    5 мар в 17:27
    Igor Petrovich 
    https://update.amigaos.net/
    Note: Latest versions only(listed by date).
    Archive Path Version Date
    Elf_Library SYS:Kickstart/elf.library.kmod 54.1 2023-12-07
    newlib_lib SYS:Kickstart/newlib.library.kmod 53.80 2022-04-06
    string_gc SYS:Classes/Gadgets/string.gadget 53.24 2022-04-04
    MUI SYS:MUI/Libs/muimaster.library 21.227 2021-08-31
    MUI Contributions SYS:MUI/contribution_version.txt 21.11 2021-08-31
    Date_cmd SYS:C/Date 53.11 2021-06-08
    Prefs_Time SYS:Prefs/Time 53.11 2021-06-08
    Installer sys:utilities/installer 53.12 2021-05-10
    TimeSync_Library sys:libs/timesync.library 53.11 2021-04-27
    AmigaOS 4.1 Final Edition, Update 2 Hotfix LIBS:version.library 53.18 2021-01-06
    AmigaOS 4.1 Final Edition, Update 2 LIBS:version.library 53.17 2020-12-25
    AmigaOS 4.1 Final Edition, Update 1 LIBS:version.library 53.15 2016-05-07
    There are 12 entries in the list.

    5 мар в 17:57
    Igor Petrovich 
    Hotfix for AmigaOS 4.1 Final Edition Update 2
    https://www.google.ru/search?....gws-wiz

    Hotfix AmigaOS 4.1 Final Edition Update 2
    https://www.google.ru/search?....iz-serp

    AmigaOS 4.1 Final Edition Update 2 Hotfix
    https://www.google.ru/search?....iz-serp

    AmigaOS 4.1 Final Edition Update 2 Hotfix download
    https://www.google.ru/search?....rp#ip=1

    Hotfix AmigaOS 4.1 Final Edition Update 2 download
    https://www.google.ru/search?....iz-serp

    Hotfix for AmigaOS 4.1 Final Edition Update 2 download
    https://www.google.ru/search?....iz-serp

    Hotfix for AmigaOS 4.1 Final Edition Update 2 free download
    https://www.google.ru/search?....iz-serp

    Hotfix AmigaOS 4.1 Final Edition Update 2 free download
    https://www.google.ru/search?....iz-serp

    AmigaOS 4.1 Final Edition Update 2 Hotfix free download
    https://www.google.ru/search?....iz-serp

    5 мар в 18:00
    Igor Petrovich 
    Hyperion Entertainment: Update 2 for AmigaOS 4.1 Final Edition released!
    https://forum.amiga.org/index.php?topic=74997.0

    5 мар в 21:24
    Igor Petrovich 
    Hi, I'm using WinUAE on my older laptop where the graphics card is not very powerful (it's integrated in the cpu). I read somewhere that UAEGFX is slightly more demanding to emulate. Picasso should be less demanding, which is why I use it. I have the resolution set to 1024×768, this way it is sufficient and satisfactory for me. If I wanted to use AmigaOS4.1 at a higher resolution, I would definitely use UAEGFX.
    The error thing is probably not important and I don't know what to do about it. If you want, you can ask Toni Wilen, he's the author of WinUAE. He's active on EAB, where I'm sure he can answer you.
    I completely forgot about the Error log button, I had no reason to use it. The button is only available when the emulator is running. And when I click it, I also get the Z3 invalid map_banks(PCI MEMORY) starts=ffff0000 size=10000000 error. I just didn't notice it. Toni Wilen might be able to answer what it means.
    If you would like to tweak your AmigaOS4.1, AmigaOS4.1FinalEditionUpdate2-53.14 is still out in 2021. I don't mention it in my guide, because I wrote the guide sometime in 2015. To install this update, you need to change the C:BootLoader COMMANDLINE="NoRAMPager" line in the startup-sequence back to just C:Bootloader (you will have only 128MB Ram). Then the Update2 installation can be started normally. And after the installation, the command that activates 512+256MB Ram (C:BootLoader COMMANDLINE="NoRAMPager") can be written again in startup-sequence.

    Anyway: I am not able to open your links starting with

    5 мар в 22:26
    Igor Petrovich 
    Igor Petrovich\Sugo77(05.03.2024):
    Короче!
    Короче такая ситуация...
    Хм...
    В общем... Software, ну то что железо с эмуляции тянет=воспроизводит звук без подлагиваний, но видео работает медленнее, и всё работает ужасно медленно в системе, а вот с hardware(Ваше эмулируеомое железо, но всё равно ограниченное скриптами эмуляторов) - абсолютно, совершенно обратная ситуация - звук подлагивает, но всё остальное работает точно лучше чем с software...
    Проверено, протестировано, доказано. 05.03.20240

    Igor Petrovich\Sugo77(05.03.2024):
    Briefly speaking!
    In short, this is the situation...
    Hm...
    In general... Software, well, the hardware from emulation works = reproduces sound without stuttering, but the video runs slower, and everything works terribly slow in the system, but with hardware (your emulated hardware, but still limited by emulator scripts) - absolutely, completely the opposite situation - the sound is stuttering, but everything else works definitely better than with software...
    Checked, tested, proven. 05.03.2024


    6 мар в 0:34
    Igor Petrovich 
    installer
    https://aminet.net/search?query=installer

    util/sys/Installer.lha
    https://aminet.net/package/util/sys/Installer

    6 мар в 2:46
    Igor Petrovich 
    http://os4depot.net/?function=showfile&file=game/puzzle/sopoblock.lha
    SopoBlockSopoBlock
    Description: Cute tiny MiniGL puzzler
    Download: sopoblock.lha (TIPS: Use the right click menu if your browser takes you back here all the time)
    Size: 83kb
    Version: 1.0
    Date: 23 Mar 2022
    Author: Jukka Varsaluoma
    Submitter: Samir Hawamdeh
    Category: game/puzzle
    License: Other
    Distribute: yes
    Min OS Version: 4.0
    FileID: 11996

    Comments: 0
    Snapshots: 0
    Videos: 0
    Downloads: 73 (Current version)
    73 (Accumulated)
    Votes: 0 (0/0) (30 days/7 days)

    Show comments Show snapshots Show videos Show content Show crashlogs Replace file

    [ Note from Aminet and OS4Depot administrator: released in 2005, as found on the
    author's ] [ now defunct website: http://www.nic.fi/~varsa/sopoblock/index.html
    ] [ Original OS3/WarpOS version available in game/think/SopoBlock.lha
    ] [ Install original WOS version, then replace executable with the one from
    ] [ this Archive. Copy lucyplay.l.main to LIBS:
    ]

    —[ What it is ]--

    SopoBlock is a fun, simple, addictive, cute and fast paced puzzler that
    concentrates around removing different coloured blocks from the playfield. (Ooh,
    a completely new and innovative idea.) Read the feature list, gameplay info and
    the FAQ for more info. Check the homepage for screenshots and other cool stuff:

    http://www.nic.fi/~varsa/index.html

    And remember: I'm not responsible for anything this game causes to your
    hardware, software or to your head. Use it at your own risk. You have been
    warned.

    --[ Features ]—

    -Realtime 3d gfx (Warp3D/MiniGL)
    -16bit stereo sound (AHI)
    -Versions for both 68k and WarpOS
    -Highscore-list
    -Joystick support

    --[ Distribution ]--

    Please note! SopoBlock is basically freeware, but for permission to include it
    on any software collection (other than Aminet) _OR COVERCD_, please contact the
    author. Also the archive must remain unchanged. And if you like this little
    game, please send me some feedback (via email or using the form at the website)

    --[ Requirements ]--

    Amiga with at least 68040 (PPC is supported via WarpOS) or compatible Working
    Warp3D installation Working AHI installation Lucyplay.library by Oliver Gantert
    (version 4.0 included) In theory it should run on AmigaOS4, but it needs
    Warp3D. Please inform me if it works!
    The game should also run on other compatible platforms/under emulation with
    right setup (MorphOS, WinUAE).

    —[ Usage ]--

    The game can be started from icon, they are just simple scripts, open them to an
    editor to modify the screen/window size or other options. You can also start
    the sopoBlock from shell, there are two executables, SopoBlock68k and
    SopoBlockWOS, both have same options: -joy Activates the joystick
    support. -forcejoy Try this if -joy displays an error message. -width xxx
    Width of the screen or window. (default: 640) -height yyy Height of the
    screen or window. (default: 480) -window Run the game in a window.
    (default: screen) -vsync Turns on the vertical synch. (default: off)
    -15bit -16bit 15bit or 16bit screendepth. (default: 15bit) -triple
    -double Double or triple buffering. (default: triple) Start the game
    from the same directory where the "dada"-directory is located, also some stack
    could be necessary.

    Copyright © 2004-2024 by Björn Hagström All Rights Reserved

    6 мар в 2:49
    Igor Petrovich 
    SopoBlock and d3GNOP go OS4 native
    https://amigaworld.net/modules/news/article.php?storyid=2389


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Суббота, 16.03.2024, 23:58
     
    IgorДата: Среда, 06.03.2024, 13:32 | Сообщение # 79
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    6 мар в 15:26
    Igor Petrovich 
    http://thellier.free.fr/Wazp3D.htm
    3D VideoGames, AmigaOS 3.9:
    1.: BeastieWorker
    http://thellier.free.fr/Wazp3D_beastie.png
    game/think/BeastieWorker_68k.lha
    http://aminet.net/package/game/think/BeastieWorker_68k
    2.: GLtron works now perfectly with the new "Simu. Perspective" ? "Use ColoringGL" options
    3.: UnderWater
    4.: (GL) 117 is a flight simulator that works 95% with Wazp3D
    5.: glSokoban ( from the Warp3D MiniGL package) a boring game but very playable with Wazp3D (need a big stack value)
    6.: AlyBox works and is playable inside WinUAE/Wazp3D
    7.: WarpTest the official Demo from Warp3D package ( perspective correction ? coloring)
    8.: Enforce demo works again in beta 49
    9.: StorrmMesaDemos like Atlantis works in beta38 (+AntialiasScreen + perspective)
    10.: "Tales of Tamar"'s 3D Map (not publicly available) works (no fog)

    3D VideoGames, AmigaOS 4.1:
    1.: OS4: Cube, AmiDark engine, Feather demo, TuxKart, GlGlobe, Glsmoke, etc.. Works but very very slowly :-/
    game/board/Cube4.lha
    http://aminet.net/package/game/board/Cube4
    2.: Tiltnrolldemo
    http://os4depot.net/?functi....emo.lha
    http://os4depot.net/?functi....#4014_1
    http://os4depot.net/filedata/snapshot/4014_1_snap.jpg
    3.: SopoBlockOS4
    game/think/SopoBlockOS4.lha
    http://aminet.net/package/game/think/SopoBlockOS4
    http://os4depot.net/?function=showfile&file=game/puzzle/sopoblock.lha

    TESTED SOFTWARES
    Mostly those programs are on Aminet
    http://aminet.net/search?readme=warp3D&arch[]=m68k-amigaos


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Суббота, 16.03.2024, 23:59
     
    IgorДата: Среда, 06.03.2024, 14:26 | Сообщение # 80
    Admin
    Группа: Администраторы
    Сообщений: 1159
    Репутация: 1
    Статус: Offline
    6 мар в 16:24
    Igor Petrovich 
    AmigaOmega
    Wipeout 2097 - WinUAE Amiga Emulator - AmigaOS4.1fe - Voodoo3 ( 27 дек. 2020 г.):
    Commodore Amiga emulator WinUAE running AmigaOS4.1fe on an emulated Amiga 4000 with CyberstormPPC and GRex connected Voodoo3 and SB128.

    The game is running really well now, notably faster than with the Cybervision3D emulation (Just like the actual hardware of course) and runs very much like my own A1200 and BVision (Permedia2). Faster still without the video capture running. Shown in AOS4 as AOS3 still needs some time to mature. (very slow ppc with voodoo3). Try not to jusge the gameplay to harshly as I am using keys with a fluctuationg framerate /EndExcuse

    Its good that ppc and 3d support has finally come to Amiga emulation as my 1200 and 3d hardware is getting quite flaky now and the parts are far to expensive to replace. so once the hardware is dead emulation is finaly here to save the day.

    All thx should go to Toni Wilen for the Amiga emulation and the PCem developers for the hardware accelerated 3D
    card development.
    https://www.youtube.com/watch?v=QElf2Ws1WXQ&ab_channel=AmigaOmega


    AmigaOmega
    О канале
    Initialy this channel was for showing videos of Amiga games, that might not be as well known due to them comming out at the end of the Amigas life and many users had moved on to other platforms.

    Now I post anything I find Interesting on any of the old platforms I grew up with. A lot of scenedemo material has taken my interest of late on various platforms too, so you'll see a lot more of that.
    https://www.youtube.com/@AmigaOmega/videos


    My Videos On YouTube(Моё Видео На YouTube)

    Мороз и солнце; день чудесный!
    "Дорогу осилит - идущий..."
    "Лиха беда - начала"
    "Глаза боятся - руки делают"
    "Терпение и труд - всё перетрут"...
    Тестер...


    Сообщение отредактировал Igor - Суббота, 16.03.2024, 23:56
     
    Форум » Old Computers\Старые Компьютеры » Commodore Amiga » Commodore Amiga, Information\ Commodore Amiga, Информация (Commodore Amiga, Information\ Commodore Amiga, Информация)
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